In this game you play very similar to normal SC2 but instead of building workers and a economy you are slowly given resources at a fixed rate so building and unit construction is the only marco focus.
The main objective of the game is to level each others production capacity to the ground as the victory conditions stay the same as regular sc2 in that you must destroy all of your opponents buildings . With no way to inflict economic damage in any direct way stamping out your enemy can be difficult
The map is completely open so use must use buildings/units to constrict space. and additional space controlling / constricting elements are currently in planing and development to widen this aspect of the game
Most units stats and names have been changed in the name of fun. There are so plans to modify these units ever further or possible add addition units.
Other future possibilities are key items or points could appear on the map that most be controlled for a some sort of bonus benefit which would possibly support doing forward basing and guerrilla warfare tactics