Paranoid Android

Paranoid Android

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Paranoid Android 1.4

Paranoid Android 1.4

Screenshot with the changed doodads and texture.

Map Analyzer - Summary

Map Analyzer - Summary

Here you can see the Xel'Naga towers, that can see a bit of a base and almost the whole big bridge, and the semi-island gold expansion with rocks on both sides.

Map Analyzer - Summary (2.4)

Map Analyzer - Summary (2.4)

No Xel'Naga tower sees the other side. The openness favors the 2 o'clock.

Map Analyzer - Shortest Paths (Main to Main)

Map Analyzer - Shortest Paths (Main to Main)

The cliff-walk distance to the bases is very short, and even shorter is the air distance. I fail to see how I could improve this without "mutilating" the map. :/

Paranoid Android 2.2 - Day Cycle

Paranoid Android 2.2 - Day Cycle

Top:

  • Morning
  • Noon
  • Dawn

Bottom:

  • Moonrise
  • Moonfall
  • Moonless end of the night
Paranoid Android 2.4 - Day Cycle

Paranoid Android 2.4 - Day Cycle

Moonrise - Midnight - Moonfall Morning - Noon - Dusk

Paranoid Android 2.1

Paranoid Android 2.1

A view from the top of the latest version.

Map Analyzer - Bases (2.4)

Map Analyzer - Bases (2.4)

Except for the 4th expo, they're pretty much equal.

WCG Paranoid Android 0.2

WCG Paranoid Android 0.2

The view from the latest version.

Map Analyzer - Shortest Paths (Natural to Natural)

Map Analyzer - Shortest Paths (Natural to Natural)

Equally distanced by ground and cliff-walk and almost the same distance by air. I'm happy with it. :)

Map Analyzer - Influence (2.4)

Map Analyzer - Influence (2.4)

The 1 o'clock's natural is ====== slightly ====== better defended. The 3rds and mains are almost equally balanced, but the 4ths and the gold expo are favoring the 2 o'clock. :/

The map itself

The map itself

The name is self-explanatory,

Map Analyzer - Shortest Paths (2.4)

Map Analyzer - Shortest Paths (2.4)

Air dominates, as it was in the original. Cliff-walk is much shorter, but with the 1.1 patch I think it can be balanced in early game.

Map Analyzer - Influence

Map Analyzer - Influence

Although it is absolutely balanced by resources, I can't get it more balanced by openness. ):

Paranoid Android 1.2

Paranoid Android 1.2

The preview of this version.

Paranoid Android 2.1 - Day Cycle

Paranoid Android 2.1 - Day Cycle

Top:

  • Morning
  • Noon
  • Dawn

Bottom:

  • Moonrise
  • Moonfall
  • Moonless end of the night
Map Analyzer - Bases

Map Analyzer - Bases

Bases of the map with their respective resources and average openness.

Paranoid Android 2.0

Paranoid Android 2.0

The latest version of the map, showing structure blocks.

Map Analyzer - Shortest Paths - Nats (2.4)

Map Analyzer - Shortest Paths - Nats (2.4)

SAME distance. Fuck Yea.

Paranoid Android 2.4

Paranoid Android 2.4

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