Like all my careers it requires the XML Injector.
Here's another career pack, this time featuring the NPC careers from StrangerVille! It has three main careers and a few regular NPCs defined by traits.
The careers all had defined hours for the most part. I nabbed data from the covert part of the Military career (Sim in Black) for [Redacted]. Seemed appropriate. I also eliminated the need for Sims to posses the paranoid trait to join the Curio Shop career as well as equipping the Conspiracist trait. As with all my careers I eliminated the blacklists, except for ghosts.
The Military NPC does need to be at level 4 of the military career to show up. Otherwise they don’t show up.
These careers throw a LE if you save while a Sim is away and come back to them. It seems benign. No idea why it seems to effect these careers only and I don't seem able to fix it.
So, yeah. Have fun.