StrangerVille Careers + NPCs

StrangerVille Careers + NPCs

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Like all my careers it requires the XML Injector.

Here's another career pack, this time featuring the NPC careers from StrangerVille!  It has three main careers and a few regular NPCs defined by traits.

The careers all had defined hours for the most part.  I nabbed data from the covert part of the Military career (Sim in Black) for [Redacted].  Seemed appropriate.  I also eliminated the need for Sims to posses the paranoid trait to join the Curio Shop career as well as equipping the Conspiracist trait.  As with all my careers I eliminated the blacklists, except for ghosts.  

The Military NPC does need to be at level 4 of the military career to show up.  Otherwise they don’t show up.

These careers throw a LE if you save while a Sim is away and come back to them.  It seems benign.  No idea why it seems to effect these careers only and I don't seem able to fix it.  

So, yeah.  Have fun.