World Rename Tool

World Rename Tool

12.6k Downloads
THIS MOD HAS BEEN RETIRED
I recommend this one "Rename Worlds Mod" by midnitetech.

I will be leaving the old information about this mod on this page, and archiving the last used files.
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This mod allows you to rename all of the EA worlds to your own custom names.
This is a MODDING RESOURCE, it is not meant to be used as-is.
You will need to edit the file to your liking.
All of the worlds are currently named: WORLD NAME (Srsly)
This way you can be sure that the .package is working correctly.
The “World Rename Tool” will only work on NEW saves, you cannot change the names of previously created saves.
Special Thanks to OhMySims404 for the Original Mod.
I will continue to update this modding tool as new worlds are released.

HOW TO USE:

1. Install Sims4Studio, not sure how? Check out my Tutorial!

2. Open up the .package file in Sims4Studio.

3. Click on the “String Table” for the language you are using.
Then on the right, you will see “Entries” then click “Edit Items”.

4. A window will pop up where you will see the “Values” of all the Strings.
Here you can change the name of the world to what you want.
(NOTE: Do NOT change the “Key” hash numbers, these must remain the same.)

EA KEY HASH NUMBERS & NAMES:

  • AE8A4AE5 – Willow Creek
  • 72841393 – Oasis Springs
  • CD2ADFEB – Newcrest
  • C10C2E7F – Granite Falls
  • 0D10C688 – Windenburg
  • DA89B479 – Magnolia Promenade
  • 2B5BF587 – San Myshuno
  • 0376C71A – Forgotten Hollow
  • 13AC8438 – Brindleton Bay
  • B82F60B6 – Selvadorada
  • 1F963454 – Del Sol Valley
  • E416E1D7 – StrangerVille
  • F4E5A90D – Sulani
  • 1BBB2C5D- Glimmerbrook
  • B46076CF – Brightchester
  • 61121B22 – Evergreen Harbor
  • E1D34675 – Batuu
  • A13C04D8 – Mt. Komorebi
  • 38949DB2 – Henford-on-Bagley
  • 206F092C – Tartosa
  • 42F5A65B – Moonwood Mill
  • 1F68EBD3 – Copperdale
  • 9D2DA87F – San Sequoia

5. Once you are done, click “Save” to close the “Editing Entries” window.

6. Click “Save” again in the bottom right of the screen, and you are done!
You can now place the edited .package file in your “Mods” folder and create your new world!

(NOTE: Once you have created your new world with its new names and have saved it, be sure to remove the .package file or any new world you create will be re-named too!)