This mod simply causes the game to recognize and display extra layers in maps beyond the ordinarily-named ones.
Extra layers should be named after one of the vanilla layers, with a number added to the end, e.g. Buildings1, Buildings2, Front1, etc.
Recognized extra layers will be drawn immediately following the layer they are named after, in the order they are listed in the map. I.e. Buildings1 will be drawn after Buildings, etc.
Technical
Requires SMAPI, uses Harmony.
Compatible with Mod Updater for automatic updates.
Code is at https://github.com/aedenthorn/StardewValleyMods.
If you want to complain or ask for help or help me test my mods, you can visit my Discord server.
A list of all my mods for Stardew Valley is available at https://www.nexusmods.com/stardewvalley/articles/895.