A complete Terraria map (Large) for 1.2, as near to vanilla as possible. It has:
- Corruption (12 orbs)
- Crimson (18 hearts)
- Pink, Blue, and Green Dungeon
- 3 Pyramids
- 13 Hives
- 2 Temples
- 5 Living Wood
- 9 Sky Islands
- All Pre-Hardmode Ores (Split across the center of the map.)
- Cobalt, Orhalicum, and Titanium (Unfortunately, I don't know if it's possible to have all six)
- All Moss Colors
- All Ocean, Hell, Sky Island, Pyramid, and Living Wood Treasure Confirmed. It will (probably) become a Corruption-Hallow world on Hardmode
Please report any "bugs" with it if there is something which looks abnormal (not in vanilla generation, excluding the fact that most of the above features aren't naturally occurring in the same world).
Known Errors: Only three of the six hardmode ores naturally spawn. If anyone knows a way to make all six spawn naturally, please notify me.
Change Log:
- v1.0.2
- Glitched chests on the right side of the map which would create infinite chests when broken were fixed.
- Some incorrectly placed half blocks were replaced with whole blocks.
- v1.0.1
- Three empty chests replaced with chests containing loot.