[SWL] Descendent's Reticle HUD

[SWL] Descendent's Reticle HUD

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For version 1.0.3 and newer of this mod, please go to Curse's new, dedicated web site for Secret World Legends mods.

https://mods.curse.com/tswl-mods/swlegends/279946-descendents-reticle-hud

Overhaul of the combat UI that puts the "Head-Up" back into "HUD"

Features

  • General
    • Combat UI redesigned into a compact ring around the reticle
    • Meters use small dots which dim/brighten to mark important values, avoiding the need for numerical displays
    • Meters are dimmed while not in combat and energy meters are not full
    • Meters are hidden while not in combat and energy meters are full
  • All Weapons
    • Energy meters have markers at 5 and 10
  • Assault Rifle
    • Fuse meter has marker at timer value when grenade will become cooked
    • Fuse meter pulses while grenade is cooked
    • With Explosives Expert passive slotted and/or KSR-43 weapon equipped, Fuse meter's marker and pulsing is adjusted
  • Blade
    • Chi meter pulses while full
    • Spirit Blade meter has markers at 3 and 1 (to indicate whether using Tsunami or Swallow Cut will consume all remaining Spirit Blade charges)
    • Spirit Blade meter pulses while at 1
  • Blood
    • Corruption/Martyrdom meter changes color depending on whether corruption or martyrdom is greater than 0
    • Corruption/Martyrdom meter has markers at 10, 60, and 90
  • Chaos
    • With Duality passive and Tumultuous Whisper active slotted, Paradox meter pulses while at 6 or greater
  • Dual Pistols
    • Chambers meter changes colors depending on colors of chambers
    • Chambers meter has markers at 2.5 seconds and 1 second remaining during a match (to indicate whether using Unload or Dual Shot will leave enough time for an additional ability to be queued within the match duration)
    • Chambers meter pulses during a match
  • Elementalism
    • Heat meter has markers at 25, 50, and 75
    • Heat meter also has markers at 70, 80, and 94 (to indicate whether using Mjolnir, Fire Bolt, or Fireball will cause you to overheat)
    • Heat meter pulses while overheated
    • With Maxwell's Demon passive slotted, Heat meter displays a darkened overlay while affected by Maxwell's Demon, to indicate the heat "save point"
  • Fist
    • Fury meter has marker at 60
    • Fury meter pulses while full
  • Hammer
    • Rage meter displays a deeper-colored overlay while enraged (like default UI)
    • Rage meter pulses while full
  • Shotgun
    • Shells meter changes color depending on type of shells loaded
    • Shells meter has markers at 2 and 4 (to indicate even-parity shells for Odds and Evens passive)
    • Shells meter pulses while empty
    • With Enrich passive slotted, Shells meter also has marker at 6 while Depleted Uranium shells are loaded

How to Install

  1. Extract the ZIP archive to a temporary location, using a program such as 7-Zip (free, open-source) or Bandizip (free, not open-source, but nicer UI)
  2. Move the "descendent.hud.reticle" folder extracted from the ZIP archive into the "Data\Gui\Custom\Flash" folder under your Secret World Legends folder (e.g.: "C:\Program Files (x86)\Funcom\Secret World Legends")
  3. Under your Secret World Legends folder, there should now be a "Data\Gui\Custom\Flash\descendent.hud.reticle\Modules.xml" file (alongside some other files)

How to Configure

  • Currently, there are no configuration options for this mod
  • To disable the default combat UI, go to "Interface Options", and under the "HUD Display" tab, under the "Weapon Status" group, disable "Enable left weapon status", "Enable right weapon status", "Enable left energy display", and "Enable right energy display"
  • To change the style of the reticle to a crosshair, go to "Interface Options", and under the "Combat" tab, under the "Targeting" group, change the "Crosshair type" dropdown to "Crosshair"