Radar

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Radar is a tool for finding units (mobs/items) around you which meet certain criteria.  The first revision will look for uncollected lore items: datacubes, journals and TFBTF pieces.  When any are found, a window will appear which lists all applicable units in range.  Clicking on one of the units will display a standard quest-objective hint arrow pointing to the unit.  There is also a 'Ping All' button; when the button is clicked, the hint arrows will repeatedly display for all nearby units on Radar.  In addition, Scelestic got enthusiastic about the idea and contributed code for a 'filter' system, so units with a given word in their name can also be spotted.

When no units that Radar cares about are in range, the Radar window will vanish again.

The commands are as follows:

  • /radar on
    • Enables the popup 'radar' window, which will appear only when units are in range
  • /radar off
    • Disables the popup 'radar' window.
  • /radar options
    • Shows the Options window.
  • /radar ping
    • Will 'ping' (i.e., show a hint arrow) for all currently in-range units (whether or not the radar window is up).
  • /radar filter add <word1> [word2... wordn]
    • Will add a filter for the given words, where units whose name contains that will be shown. For instance, "/radar filter add Titanium" will cause Titanium nodes to also show on the Radar.
  • /radar filter remove <word1> [word2... wordn]
    • Removes the given filters.
  • /radar filter dump
    • Shows the currently-used filters.

 The forum thread for Radar (dating back to early in Closed Beta) can be found here.