Issues
- 1
Use UNIT_SPELLCAST_SENT to manage client time
#1 opened by Guema - 0
Casting bar is vanishing too slowly when cast successfully finished.
#2 opened by Guema - 0
Casting bar is vanishing too fast when cast was interrupted
#3 opened by Guema - 0
Casting bar sometimes incorrectly succeed prematurely when lagging
#4 opened by Guema