Cell - Unit Frames

Cell - Unit Frames

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Cell - Unit Frames

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Plugin for the amazing AddOn Cell that adds various unit frames.

Simply head into the Layouts tab in Cell to start customizing your frames.

Units currently available

  • Player
  • Target
  • TargetTarget
  • Focus
  • Pet
  • Boss

Features

The widget/indicator system differs from the original Cell, and as such won't support native indicators.

Most of the common indicators are supported, but it's still a work in progress.

Custom Formats

Health Text, Power Text and Custom Text supports custom formats, expressed as tags.

These can be combined in any order to create the desired format.

  • [curhp:short] | [curhp:per] to produce 120k | 100.00%.
  • [curhp]/[maxhp] to produce 80000/120000.

There is also support for conditional prefixes and suffixes. Simply add a > or < before or after the tag and the text preceding or following the tag will be used as the prefix or suffix respectively. Only showing when the tag is active.

  • [target< «] [name] to produce Sylvanas Windrunner « Bob.
  • [name] [» >target] to produce Bob » Sylvanas Windrunner.

Write /cuf tags in the chat to see a list of all available tags.

Feel like a useful tag is missing, or simply have a niche request? Feel free to make a feature request or even a PR!

You can also create your own custom tags on the fly via snippets.

Check out https://github.com/Krealle/Cell_UnitFrames/blob/master/Snippets/AddCustomTag.lua for an example.

Click-Casting

Click-Casting is fully supported, and can be toggled on/off on a per-unit basis.

Snippets

This plugin fully supports Cell's snippet system!

These two Callbacks can be used with Cell:RegisterCallback()

CUF_AddonLoaded - Fired when the addon is fully loaded, before Frames & Widgets are initialized.

CUF_FramesInitialized - Fired when all Frames & Widgets are initialized.

Check out https://github.com/Krealle/Cell_UnitFrames/tree/master/Snippets for example usage.

API

This plugin provides custom API that can be used to easily perform various actions.

Check out https://github.com/Krealle/Cell_UnitFrames/tree/master/API for further documentation.

Issues / Feature Requests

Please report any issues or feature requests over on GitHub.

Localization

Want to help translate the AddOn? Head over to CurseForge.