
[Bug] Boss Frame Error
lolswirl opened this issue ยท 4 comments
Addon Version
v1.3.18 boss frames alpha
World of Warcraft Version
Retail
Describe the bug
I pressed 'Boss' under 'Unit Frames', clicked the yellow-bordered tooltip popup where the boss frames go (it said something like boss frames appear for player...?), and received an inactive object error
Steps to reproduce
/cell opt
Layouts Tab
Unit Frames Tab
Press 'Boss'
Click off the yellow-bordered tooltip pointing to boss frames
BugSack
Message: Attempted to release inactive object 'table: 000001C41D9D1860'
Time: Mon Oct 14 09:59:49 2024
Count: 1
Stack: Attempted to release inactive object 'table: 000001C41D9D1860'
[string "@Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua"]:79: in function <Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua:68>
[string "=(tail call)"]: ?
[string "@Interface/AddOns/Blizzard_SharedXML/HelpTip.lua"]:309: in function `Release'
[string "@Interface/AddOns/Blizzard_SharedXML/HelpTip.lua"]:374: in function <Interface/AddOns/Blizzard_SharedXML/HelpTip.lua:364>
[string "=[C]"]: in function `Hide'
[string "@Interface/AddOns/Blizzard_SharedXML/HelpTip.lua"]:398: in function `Close'
[string "@Interface/AddOns/Cell_UnitFrames/Util/HelpTips.lua"]:25: in function `HandleAcknowledge'
[string "@Interface/AddOns/Blizzard_SharedXML/HelpTip.lua"]:626: in function `Acknowledge'
[string "@Interface/AddOns/Blizzard_SharedXML/HelpTip.lua"]:350: in function <Interface/AddOns/Blizzard_SharedXML/HelpTip.lua:349>
Locals: self = <table> {
activeObjects = <table> {
}
proxy = <table> {
}
activeObjectCount = <table> {
}
capacity = Infinite
inactiveObjects = <table> {
}
}
object = Frame {
BG = UIParentBg {
}
relativeRegion = CUF_Boss1 {
}
ShadowTop = UIParentShadowTop {
}
ShadowTopLeft = UIParentShadowTopLeft {
}
width = 226
info = <table> {
}
GlowTopLeft = UIParentGlowTopLeft {
}
closed = true
GlowBottomRight = UIParentGlowBottomRight {
}
GlowBottomLeft = UIParentGlowBottomLeft {
}
GlowBottom = UIParentGlowBottom {
}
acknowledged = true
appliedAlignment = 1
appliedTargetPoint = 11
CloseButton = Button {
}
Arrow = Frame {
}
OkayButton = Button {
}
Text = FontString {
}
ShadowRight = UIParentShadowRight {
}
ShadowLeft = UIParentShadowLeft {
}
ShadowBottom = UIParentShadowBottom {
}
GlowRight = UIParentGlowRight {
}
ShadowBottomRight = UIParentShadowBottomRight {
}
ShadowBottomLeft = UIParentShadowBottomLeft {
}
ShadowTopRight = UIParentShadowTopRight {
}
GlowTopRight = UIParentGlowTopRight {
}
GlowLeft = UIParentGlowLeft {
}
GlowTop = UIParentGlowTop {
}
}
canFailToFindObject = nil
active = false
I'm on an english client, it only happend once. Think its mostly a red herring, just documenting just in case
can you try to run this command /run CUF_DB.helpTips.bossFramePreview = nil
and see if you can replicate it?