Cell - Unit Frames

Cell - Unit Frames

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[Bug] Absorb fill texture rendered differently to shield fill texture

michaelbull opened this issue ยท 0 comments

commented

Addon Version

1.4.41

World of Warcraft Version

Retail

Describe the bug

The "Absorb Texture" option under the "Heal Absorb" section of the Colors menu renders incorrectly in comparison to the "Shield Texture" under the "Shield Bar" section.

If I choose the same texture for both the shield/absorb fills, I expect them to render identically.

Based on the pictures below, I think the absorb simply has an incorrect render calculation, as it seems incorrect no matter what texture I choose.

Demonstration with Blizzard Absorb Fill texture

Shield bar:

Image

Absorb bar:

The striking factor is the darkness towards the top of the texture when looking at it in the absorb mode.

Image

Demonstration with Blizzard Shield Fill texture

Shield bar:

Image

Absorb bar:

Image


Steps to reproduce

Image

Image

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