
[Bug] Bug on login after first downloading addon
TheStinkyGnome opened this issue ยท 10 comments
Addon Version
Cell-Unitframes-v1.4.48.zip
World of Warcraft Version
Retail
Localization
English
Describe the bug
Hello, I am getting this error when I login/reload. I have just installed this addon and made some custom frames. so let me know if I am submitting this report wrong!
Let me know if this bug is caused by me somehow, i'd like to fix it!
I am also having the same issue as well: #237
Sorry again, I just signed up to GitHub to submit this error code. But thanks in advance. Awesome addon, looks very good.
Steps to reproduce
Appears when I login and reload
BugSack
5x Cell_UnitFrames/Data/Database.lua:15: attempt to index field '?' (a nil value)
[Cell_UnitFrames/Data/Database.lua]:15: in function <Cell_UnitFrames/Data/Database.lua:14>
[tail call]: ?
[tail call]: ?
[Cell_UnitFrames/Widgets/Bars/HealthBar.lua]:173: in function 'UnitFrame_UpdateHealthTexture'
[Cell_UnitFrames/UnitFrames/UnitButton.lua]:249: in function 'func'
[Cell_UnitFrames/Util/Utils.lua]:169: in function 'IterateAllUnitButtons'
[Cell_UnitFrames/UnitFrames/UnitButton.lua]:248: in function 'onEventFunc'
[Cell_UnitFrames/Core/Events.lua]:49: in function 'Fire'
[Cell_UnitFrames/Core/OnLoad.lua]:69: in function 'onEventFunc'
[Cell/Libs/CallbackHandler.lua]:24: in function 'Fire'
[Cell/Core.lua]:804: in function '?'
[Cell/Core.lua]:891: in function <Cell/Core.lua:890>
Locals:
layout = "hide"
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
If it helps, it seems to have something to do with the latest Cell update. With Cell_Unitframes enabled, I'm being spammed by errors while in Cell's appearance tab.
216x Cell/Indicators/Base.lua:373: attempt to compare number with nil
[Cell/Indicators/Base.lua]:373: in function <Cell/Indicators/Base.lua:340>
Yes it seems a few people are having that error, I am mainly getting it when I enable the buff, debuff and totem icons on my player and target frames. But it is not the same as the issue I am having above. But it may be tied to the Cell Update too. But I have zero knowledge on coding or addon making so I'm just guessing
If it helps, it seems to have something to do with the latest Cell update. With Cell_Unitframes enabled, I'm being spammed by errors while in Cell's appearance tab.
216x Cell/Indicators/Base.lua:373: attempt to compare number with nil [Cell/Indicators/Base.lua]:373: in function <Cell/Indicators/Base.lua:340>
Can you give me the full bugstack?
If it helps, it seems to have something to do with the latest Cell update. With Cell_Unitframes enabled, I'm being spammed by errors while in Cell's appearance tab.
216x Cell/Indicators/Base.lua:373: attempt to compare number with nil [Cell/Indicators/Base.lua]:373: in function <Cell/Indicators/Base.lua:340>
Can you give me the full bugstack?
Sure, here you go:
72x Cell/Indicators/Base.lua:373: attempt to compare number with nil
[Cell/Indicators/Base.lua]:373: in function <Cell/Indicators/Base.lua:340>
Locals:
frame = CellAppearancePreviewIcon3 {
BottomLeftCorner = Texture {
}
showDuration = true
duration = FontString {
}
showAnimation = true
TopLeftCorner = Texture {
}
RightEdge = Texture {
}
ag = AnimationGroup {
}
_start = 260472.274000
height = 22
stack = FontString {
}
_remain = 13
_elapsed = 0
_duration = 13
_threshold = 13
preview = Frame {
}
icon = CellAppearancePreviewIcon3Icon {
}
TopRightCorner = Texture {
}
cooldown = StatusBar {
}
style = "VERTICAL"
TopEdge = Texture {
}
backdropInfo = <table> {
}
width = 22
Center = Texture {
}
BottomEdge = Texture {
}
LeftEdge = Texture {
}
BottomRightCorner = Texture {
}
}
elapsed = 0.014000
(*temporary) = 13
(*temporary) = nil
(*temporary) = FontString {
b = 1
points = <table> {
}
g = 1
r = 1
}
(*temporary) = 1
(*temporary) = 1
(*temporary) = "attempt to compare number with nil"
Cell = <table> {
MIN_DEBUFFS_VERSION = 239
MIN_QUICKASSIST_VERSION = 239
flavor = "retail"
funcs = <table> {
}
snippetVars = <table> {
}
MIN_CLICKCASTINGS_VERSION = 239
IndentationLib = <table> {
}
isRetail = true
animations = <table> {
}
frames = <table> {
}
MIN_INDICATORS_VERSION = 245
unitButtons = <table> {
}
versionNum = 247
bFuncs = <table> {
}
vars = <table> {
}
loaded = true
hasHighestPriority = false
version = "r247-release"
pixelPerfectFuncs = <table> {
}
isVanilla = false
wowSupporters = <table> {
}
isTWW = true
menu = CellCascadingMenu {
}
supporters1 = <table> {
}
MIN_LAYOUTS_VERSION = 245
iFuncs = <table> {
}
supporters2 = <table> {
}
L = <table> {
}
defaults = <table> {
}
MIN_VERSION = 239
uFuncs = <table> {
}
isWrath = false
isCata = false
}
Was a bug relating to the new "Hide" layout that Cell introduced, shipping a fix for it now.
Was a bug relating to the new "Hide" layout that Cell introduced, shipping a fix for it now.
Thanks! I did update the addon, yet still getting the issue, I'm not sure if the fix has been applied yet, but just letting you know. Also awesome profile pic, I love Louise!
You downloaded v1.4.50
, and still have the error? can you show the bugstack and also a screenshot of your settings in Cell like so?
Was a bug relating to the new "Hide" layout that Cell introduced, shipping a fix for it now.
Thanks! I did update the addon, yet still getting the issue, I'm not sure if the fix has been applied yet, but just letting you know. Also awesome profile pic, I love Louise!