
[Bug] Debuffs without cooldown text
Raddosik opened this issue ยท 0 comments
Addon Version
1.4.48
World of Warcraft Version
Retail
Localization
Russian
Describe the bug
Steps to reproduce
Get any debuff
BugSack
1150x ...rfaceCell_UnitFrames/Widgets/Auras/Auras.lua:253: attempt to compare number with nil
[Cell_UnitFrames/Widgets/Auras/Auras.lua]:253: in function <...rfaceCell_UnitFrames/Widgets/Auras/Auras.lua:217>
Locals:
frame = CUF_Player_DebuffsIcon1 {
BottomLeftCorner = Texture {
}
showDuration = false
duration = FontString {
}
showAnimation = true
_remain = 10
TopLeftCorner = Texture {
}
RightEdge = Texture {
}
ag = AnimationGroup {
}
_threshold = 10
_duration = 10
_start = 261992.560000
stack = FontString {
}
isTempEnchant = false
auraInstanceID = 53414
_elapsed = 0
PixelSnapDisabled = true
points = <table> {
}
icon = CUF_Player_DebuffsIcon1Icon {
}
preview = Frame {
}
TopRightCorner = Texture {
}
cooldown = StatusBar {
}
style = "VERTICAL"
TopEdge = Texture {
}
backdropInfo = <table> {
}
_showDuration = true
Center = Texture {
}
BottomEdge = Texture {
}
LeftEdge = Texture {
}
BottomRightCorner = Texture {
}
}
elapsed = 0.010000
(*temporary) = 10
(*temporary) = nil
(*temporary) = FontString {
r = 1
points = <table> {
}
g = 1
b = 0
}
(*temporary) = 1
(*temporary) = 1
(*temporary) = "attempt to compare number with nil"
Cell = <table> {
MIN_DEBUFFS_VERSION = 239
MIN_QUICKASSIST_VERSION = 239
flavor = "retail"
funcs = <table> {
}
snippetVars = <table> {
}
MIN_CLICKCASTINGS_VERSION = 239
IndentationLib = <table> {
}
isRetail = true
animations = <table> {
}
frames = <table> {
}
MIN_INDICATORS_VERSION = 245
unitButtons = <table> {
}
versionNum = 247
bFuncs = <table> {
}
vars = <table> {
}
loaded = true
hasHighestPriority = false
version = "r247-release"
pixelPerfectFuncs = <table> {
}
isVanilla = false
wowSupporters = <table> {
}
isTWW = true
menu = CellCascadingMenu {
}
supporters1 = <table> {
}
MIN_LAYOUTS_VERSION = 245
iFuncs = <table> {
}
supporters2 = <table> {
}
L = <table> {
}
defaults = <table> {
}
MIN_VERSION = 239
uFuncs = <table> {
}
isWrath = false
isCata = false
}
Util = <table> {
textureToName = <table> {
}
}