Cell - Unit Frames

Cell - Unit Frames

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[Feature] Implement Totem Bar widget for Player frame

Nikyou opened this issue ยท 0 comments

commented

Describe the feature

It would be good if there was a totem bar that allows to dismiss totems. This is an example from Shadowed Unit Frames with fixed segments on a bar. It can be either inside the Player's frame or as a separate bar like Power Bar.
Also, depending on the class, the totem bar can have different names and number of segments:
Shaman: "Totem bar" with 4 segments
DK until lvl 29: "Ghoul bar" with 1 segment
Druid: "Mushroom bar" with 1 segment
Monk: "Statue bar" with 1 segment
Mage: "Rune of Power bar" with 1 segment
Warlock: "Imp & Dreadstalker bar" with 2 segments

Regular
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With background
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Icon example
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Inverted colors
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Describe the implementation

These are some options from SUF:

  • Show background: Always show background color depending on the totem slot. For shamans, it is Fire, Earth, Water and Air. For other classes, it can be a different color. Color examples from SUF: Shaman - #00ff64, #ff0064, #0064ff, #e6e6e6; DK, Druid, Warlock - #32e632; Monk, Mage - #5a739b; Would be great if users can change these colors in "Colors" tab
  • Show Icons: Adds a totem icon in the segment.
  • Dismissable Totems: Allows you to right-click a segment to dismiss a totem. Makes the totem bar always present. This option can appear only to shamans as other classes don't need to dismiss their "totems".
  • Orientation: Same as with power bar - top-down, left-right, etc.
  • Invert colors: background color is shown as foreground and vice versa.
  • Text options for timer
  • Anchor points, Frame Level, Height, Width, Same Height as Health Bar, Same Width as Health Bar
  • Hide if Empty (does not work if Dismissable Totems is enabled)