
[Bug] MoP Cell Unit Frames
Closed this issue ยท 1 comments
Addon Version
24-07-25.zip
World of Warcraft Version
Retail
Localization
English
Describe the bug
I am having issues with the Unit Frames not saving changes made to settings for things like showing buffs/debuffs on player and target unit frames. I also need to reload my ui after entering a dungeon to see my party frames. This is my first time posting a bug on GitHub so if I can be of more help I'm happy to do so. Thanks for working on porting this to MoP!
Steps to reproduce
Bug happens at log in.
BugSack
18x [ADDON_ACTION_BLOCKED] AddOn 'Cell_UnitFrames' tried to call the protected function 'UNKNOWN()'.
[Blizzard_FrameXML/SecureGroupHeaders.lua]:693: in function <...faceBlizzard_FrameXML/SecureGroupHeaders.lua:689>
Locals:
self = ElvUIPlayerDebuffs {
enchantButtons = <table> {
}
auraType = "debuffs"
spells = <table> {
}
elapsedSpells = 0.051000
elapsedEnchants = 0.404000
mover = DebuffsMover {
}
enchants = <table> {
}
filter = "HARMFUL"
visibility = Frame {
}
name = "ElvUIPlayerDebuffs"
}
event = "UNIT_AURA"
unit = "player"