CDTL2 (Cooldown Timeline)

CDTL2 (Cooldown Timeline)

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CDTL - Animated

CDTL - Animated

A quick demonstration of how CDTL works
CDTL - Secondary Tracking - Animated

CDTL - Secondary Tracking - Animated

You can also track a secondary thing as a 'spark' on the timeline at the same time as normal tracking. The image shows the energy ticks on a rogue.
CDTL - Tracking - Animated

CDTL - Tracking - Animated

A demonstration of how the timeline can be used to track various things as if it were a status bar, as seen in the image showing Energy ticks
CDTL - Linear Mode

CDTL - Linear Mode

The icons will move down the bar at a linear speed based on how long the cooldown is total
CDTL - Split Mode

CDTL - Split Mode

The icons will move down the bar at different speeds based on how much time is left.
CDTL - Item Stacking

CDTL - Item Stacking

You can chose to have icons stack on each other to increase visibility. You can also chose how much overlap there is on the icons