CovenantForge

CovenantForge

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LUA error - Prtoection Warrior

Majikthise-uk opened this issue ยท 1 comments

commented

With version 1.10

60x CovenantForge\CovenantForge-V1.10.lua:686: attempt to index field '?' (a nil value) [string "@CovenantForge\CovenantForge-V1.10.lua"]:686: in function <CovenantForge\CovenantForge.lua:624> [string "=[C]"]: in function ModifyNode'
[string "@Blizzard_Soulbinds\Blizzard_SoulbindsTree.lua"]:459: in function TryInstallConduitInSlot' [string "@Blizzard_Soulbinds\Blizzard_SoulbindsTree.lua"]:217: in function TryInstallConduitAtCursor'
[string "@Blizzard_Soulbinds\Blizzard_SoulbindsTree.lua"]:191: in function <Blizzard_Soulbinds\Blizzard_SoulbindsTree.lua:190>
[string "=[C]"]: ?
[string "@SharedXML\CallbackRegistry.lua"]:14: in function <SharedXML\CallbackRegistry.lua:10>
[string "@SharedXML\CallbackRegistry.lua"]:122: in function `TriggerEvent'
[string "@Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua"]:458: in function <Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:457>

Locals:
self = CovForge_events {
0 =
}
curentsoulbindID = 7
(for generator) = defined =[C]:-1
(for state) =

{
1765 = {
}
1303 = {
}
1305 = {
}
1306 = {
}
1308 = {
}
1309 = {
}
1310 = {
}
1311 = {
}
1312 = {
}
1313 = {
}
1314 = {
}
1811 = {
}
1316 = {
}
1813 = {
}
1814 = {
}
1815 = {
}
1816 = {
}
1317 = {
}
1812 = {
}
1315 = {
}
}
(for control) = 1811
buttonIndex = 1811
nodeFrame = {
0 =
OnLeave = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:292
UnsocketedWarning2 = {
}
IconOverlay = {
}
PendingStick = {
}
Ring4 = {
}
IsUnselected = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:109
GetConduitID = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:170
Shake = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:55
EvaluatePickupAnimOverride = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:479
UpdateEnhancedSheenAnim = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:506
IsConduit = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:166
OnShow = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:278
EmblemBg = {
}
SetUnsocketedWarningAnimShown = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:499
PendingStick2 = {
}
UpdateVisuals = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:401
AddLink = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:134
SetConduitPickupAnimShown = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:490
MouseOverlay = {
}
conduit =
{
}
Ring3 = {
}
node =
{
}
GetCallbacksByEvent = defined @SharedXML\CallbackRegistry.lua:58
UnregisterEvents = defined @SharedXML\CallbackRegistry.lua:142
SoulbindInfo = CovForge_Conduit1305 {
}
GetLinks = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:138
GetFxModelScene = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:64
SetNode = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:125
OnStateTransition = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:47
coord =
{
}
RingOverlay = {
}
TrySetConduitListConduitsPulsePlaying = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:298
ForgeInfo = CovForge_Conduit1305 {
}
GetCallbackTable = defined @SharedXML\CallbackRegistry.lua:54
Pending = {
}
Event =
{
}
animTextures =
{
}
Ring5 = {
}
GetNode = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:121
Ring2 = {
}
Ring6 = {
}
IsPending = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:386
PickupAnimTextures =
{
}
Emblem = {
}
GetConduitRank = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:174
EvaluateSetConduitListConduitsPulsePlaying = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:304
GetID = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:142
PendingAnimTextures =
{
}
Ring7 = {
}
linkFrames =
{
}
IsSelected = defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:101
PickupOverlay2 = <`

commented

Effect is after the first load of the soul bind menu at the altar you can not open it again without a reload