Issues
- 3
Feature suggestion: consider safety component quality picking for finding the combination of the materials with the lowest price
#26 opened by AkiKonani - 3
The "reach inspiration breakpoint" feature seems to sometimes suggest too low quality materials
#25 opened by AkiKonani - 1
Add simulation for recrafting of items you do not currently have in your inventory
#23 opened by zikziko - 1
Stable Fluidic Draconium quality differences
#22 opened by mckamyk - 1
Top Gear widget does not show correct Multicraft bonus
#21 opened by comiluv - 1
Material Bonus capping incorrectly in Sim Mode?
#19 opened by shaunwoodruff - 1
Simcraft error on Recraft
#18 opened by tes724 - 3
LUA error when opening craft window (first time per session/reload)
#17 opened by Ilmoran - 1
Lua error in ProfitCalculation:30
#14 opened by artazika - 2
Lua error in DataExport:456
#13 opened by filliph - 3
recipeinfo
#10 opened by Saijimon - 2
feature request: reset settings and custom strings to defaults
#8 opened by Casperjamin - 1
including smart average buy price for crafting cost
#6 opened by Casperjamin - 1
Maximum reagents for a craft should be expanded
#5 opened by manovotn - 0
DataExport.lua:62 throws an error on Recraft panel
#3 opened by Znuff - 2
Some recipes throw an error in StatweightCalculation.lua:93
#2 opened by Znuff - 3