Death Note

Death Note

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[LUA Error] Patch 9.1

Merxxz opened this issue ยท 2 comments

commented
4x DeathNote\Format.lua:193: attempt to index local 'colorArray' (a nil value)
[string "@DeathNote\Format.lua"]:193: in function <DeathNote\Format.lua:191>
[string "@DeathNote\Format.lua"]:234: in function `?'
[string "@DeathNote\Format.lua"]:456: in function `FormatEntrySpell'
[string "@DeathNote\Format.lua"]:474: in function `FormatNameListEntry'
[string "@DeathNote\UI.lua"]:1769: in function `?'
[string "@DeathNote\UI.lua"]:1152: in function `Show'
[string "@DeathNote\UI.lua"]:1244: in function `ShowUnit'
[string "@DeathNote\UI.lua"]:1302: in function `func'
[string "@SharedXML\UIDropDownMenu.lua"]:912: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals:
colorArray = nil
(*temporary) = <function> defined @Blizzard_CombatLog\Blizzard_CombatLog.lua:1709
(*temporary) = <table> {
 settings = <table> {
 }
 hasQuickButton = true
 quickButtonDisplay = <table> {
 }
 colors = <table> {
 }
 filters = <table> {
 }
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'colorArray' (a nil value)"
commented

change line 193 at DeathNote\Format.lua from
local colorArray = CombatLog_Color_ColorArrayBySchool(SCHOOL_MASK_PHYSICAL, DEFAULT_COMBATLOG_FILTER_TEMPLATE)
to
local colorArray = CombatLog_Color_ColorArrayBySchool(Enum.Damageclass.MaskPhysical, DEFAULT_COMBATLOG_FILTER_TEMPLATE)

commented

change line 193 at DeathNote\Format.lua from
local colorArray = CombatLog_Color_ColorArrayBySchool(SCHOOL_MASK_PHYSICAL, DEFAULT_COMBATLOG_FILTER_TEMPLATE)
to
local colorArray = CombatLog_Color_ColorArrayBySchool(Enum.Damageclass.MaskPhysical, DEFAULT_COMBATLOG_FILTER_TEMPLATE)

This worked. Checked Townlong-Yak and indeed the constants got changed. See the two links below.
9.0.5 - COMBATLOG_DEFAULT_COLORS.schoolColoring
9.1.0 - COMBATLOG_DEFAULT_COLORS.schoolColoring