DMF Quest

DMF Quest

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DMFQ5.png

DMFQ5.png

Same as previous picture, but this time the Hide low skill quests feature is turned off.

DMF3.png

DMF3.png

Missing Cooking mats and have turn in item in backbag but haven't accepted the quest yet

DMFQ4.png

DMFQ4.png

Showing DMF Quest 2.0 config panel and how Frame hides profession quests that your skill is too low for.

DMF2.png

DMF2.png

Have all Cooking items, Archaeology skill is too low for quest

DMF7.png

DMF7.png

Crafting quests done, turned one item in, on one turn in quest and two more items in backbag waiting for quest to be accepted

DMFQ3.png

DMFQ3.png

Orange text showing the skill level indicates that your max skill level isn't at the games current max skill level and your current skill level is so high that turning in the quests right now will waste some or all of your potential skill gains.

DMF1.png

DMF1.png

Reminder window with ElvUI skin, missing Archaeology items, have all Cooking items, on 2 turn in item quests and missing 7 turn in items

DMF4.png

DMF4.png

Quests done, items turned in. This is the default skin you get if you are not running with ElvUI or TukUI

DMF8.png

DMF8.png

Missing crafting mats but at least I already accepted the only turn in item that I have in my backbag

DMFQ2.png

DMFQ2.png

Showing tooltip for item button with no item to be found from your backbag.

DMFQ1.png

DMFQ1.png

DMF Quest 2.0 Frame with all the professions except Archaeology, because it is not learned yet. From item buttons on bottom of the Frame we can see that we have two items in our backbag and we are already on quest for one of them.

DMFQ6.png

DMFQ6.png

Using "Warmup" to measure the memory usage and garbage generation during the character login we can clearly see that new rewritten 2.0 and dropped libraries lowered the memory usage to 10th from previous version.

DMF5.png

DMF5.png

Quests done, items turned in