lua error when clicking on enemies in a route
madar2252 opened this issue ยท 4 comments
To be honest I am not sure what were I clicking on it when I got this lua error. I think something on the right side, in the list of the pulls\packs. It was a premade route what I got from somwhere in MythicDungeonTools previously.
Message: Interface\AddOns\DungeonTools\DungeonEnemies.lua:492: attempt to concatenate field 'name' (a nil value)
Time: Sat Jan 2 18:03:53 2021
Count: 1
Stack: Interface\AddOns\DungeonTools\DungeonEnemies.lua:492: attempt to concatenate field 'name' (a nil value)
[string "@Interface\AddOns\DungeonTools\DungeonEnemies.lua"]:492: in function `DisplayBlipTooltip'
[string "@Interface\AddOns\DungeonTools\DungeonEnemies.lua"]:96: in function <Interface\AddOns\DungeonTools\DungeonEnemies.lua:92>
Locals: self = <table> {
DeleteAllPresets = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:3152
DungeonEnemies_UpdateSelected = <function> defined @Interface\AddOns\DungeonTools\DungeonEnemies.lua:842
GetCurrentPull = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:2347
LiveSession_RequestSession = <function> defined @Interface\AddOns\DungeonTools\LiveSession.lua:83
PingMap = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:2321
AddPull = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:4113
DungeonEnemies_UpdateSeasonalAffix = <function> defined @Interface\AddOns\DungeonTools\DungeonEnemies.lua:945
HideInterface = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:681
GetBlip = <function> defined @Interface\AddOns\DungeonTools\DungeonEnemies.lua:758
RestoreScrollframeScripts = <function> defined @Interface\AddOns\DungeonTools\toolbar.lua:498
GetFullScreenSizes = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:867
ADDON_LOADED = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:144
UpdateDungeonEnemies = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:2624
IsFrameOffScreen = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:1009
dungeonEnemies = <table> {
}
IsCurrentPresetTyrannical = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:2282
POI_CreateFramePools = <function> defined @Interface\AddOns\DungeonTools\Pointsofinterest.lua:9
CreateDevPanel = <function> defined @Interface\AddOns\DungeonTools\devpanel.lua:134
StartEraserDrawing = <function> defined @Interface\AddOns\DungeonTools\toolbar.lua:841
SetLivePreset = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:2417
GetDungeonName = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:276
LiveSession_SendPreset = <function> defined @Interface\AddOns\DungeonTools\LiveSession.lua:201
UpdateEnemyInfoData = <function> defined @Interface\AddOns\DungeonTools\EnemyInfo.lua:553
HardReset = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:5028
CleanEnemyData = <function> defined @Interface\AddOns\DungeonTools\DungeonEnemies.lua:1328
GetHighestFrameLevelAtCursor = <function> defined @Interface\AddOns\DungeonTools\toolbar.lua:529
DisplayBlipTooltip = <function> defined @Interface\AddOns\DungeonTools\DungeonEnemies.lua:460
ClearPull = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:4150
StringToTable = <function> defined @Interface\AddOns\DungeonTools\Transmission.lua:92
SkinProgressBar = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:982
MakeRenameFrame = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:4227
DungeonEnemies_UpdateBoralusFaction = <function> defined @Interface\AddOns\DungeonTools\DungeonEnemies.lua:991
initToolbar = <function> defined @Interface\AddOns\DungeonTools\toolbar.lua:14
POI_UpdateAll = <function> defined @Interface\AddOns\DungeonTools\Pointsofinterest.lua:486
OpenCustomColorsDialog = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:2696
LiveSession_SendCommand = <function> defined @Interface\AddOns\DungeonTools\LiveSession.lua:180
MakeCustomColorFrame = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:3648
UpdatePresetDropDown = <function> defined @Interface\AddOns\DungeonTools\DungeonTools.lua:1888
HSVtoRGB = <functio
The fix is in v1.1.8
, to make sure it never happens again. It was related to i18n ๐
I will go more in-depth on this and switch the way localization/internationalization is done to standardize, so people used to doing this do not have to know how to read/write LUA, but that's for another day.
Thank you for the bug report, and let me know if you find anything else!
@madar2252 I've committed a possible change over on the branch I worked on to fix all the namespacing issues. You can, for now, just open DungeonEnemies.lua
. On line 492, you should see this:
local text = data.name .." "..occurence..group.."\n"..string.format(L["Level %d %s"],data.level,data.creatureType).."\n".. string.format(L["%s HP"],MDT:FormatEnemyHealth(health)).."\n"
Replace with the following:
local mobName = data.name or ""
local text = mobName.." "..occurence..group.."\n"..string.format(L["Level %d %s"],data.level,data.creatureType).."\n".. string.format(L["%s HP"],MDT:FormatEnemyHealth(health)).."\n"
(Or just take the namespacing
branch, which I should release once I have a few more eyes on it)
Out of curiosity, what dungeon was it? I'm not sure whether it is due to a deleted mob (i.e. if your route was plaguefall), or a mob in the mob DB without a name, and would like to find out ๐