simple channel case broken by optimization in 1.4.1
mooreatv opened this issue ยท 0 comments
if you just reload a same realm toon, it's initial force request is ignored because of
-- no point in resending if we are team complete (and not asked to resync)
if (DB.currentCount >= DB.expectedCount) and DB.firstMsg ~= 1 then
DB:Debug("Team is complete (and not asked for sync), aborting sync")
return
end