Hit-Chance wrong for Frost DKs
BreakBB opened this issue ยท 3 comments
Add this to Melee.lua on line 90.
if classId == Data.DEATHKNIGHT then
local _, _, _, _, points, _, _, _ = GetTalentInfo(2, 16)
mod = points * 1 -- 0-3% Nerves of Cold Steel
end
And this to Constants.lua on line 17.
Data.DEATHKNIGHT = 6
This seems to have fixed it for me, I have no idea as to why 16 is Nerves of Cold Steel, but I'll leave that to Blizzard.
Hey @ostjaevel thanks for looking into this! I will add that code shortly ๐๐ป
WIth the move to Wotlk Blizzard seems to have simply added all "new" talents to the end, counting wise. It's really weird ๐คท๐ปโโ๏ธ
Fixed in f722238