Crit Reduction is 2% higher than it should be
TheTravellingSalesman opened this issue ยท 5 comments
Thanks! Looks like this is definitely what's causing the issue with defense
calculations. Still seeing discrepancies against other stat calculators for
avoidance but not sure which calculator is correct.
โฆOn Sat, Oct 8, 2022, 10:12 jacobbndr ***@***.***> wrote:
If you go into
...interface\AddOns\ExtendedCharacterStats\Modules\Data\Defense.lua and
update the hardcoded local variable LEVEL_70_MAX_SKILL from 350 to 400 it
seems to fix the issue.
โ
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If you go into ...interface\AddOns\ExtendedCharacterStats\Modules\Data\Defense.lua and update the hardcoded local variable LEVEL_70_MAX_SKILL from 350 to 400 it seems to fix the issue.
This was adressed in #217 and a release will be out shortly :)