MP5 (Spirit) is wrong.
Laumesis opened this issue ยท 2 comments
Bug description
MP5 (Spirit) value is incorrect compared to real mana gains over time in pure spirit gear.
Reason is in MP5.lua, function Data:GetMP5FromSpirit():
return DataUtils:Round(base, 0) * 5
Should instead be:
return DataUtils:Round(base*5, 0)
I would also suggest showing the value with one decimal: return DataUtils:Round(base*5, 1)
Version
v2.6.3
If you would calculate Mana Regen from spirit, then you would need flooring before multiplying. But you are using ready value from game api.
Hey @Laumesis Thank you very much for this finding! ๐ I just corrected this and hope to push an update in the next days. Time is very limited atm ๐