Error with new SoD patch
waggz81 opened this issue ยท 1 comments
[string "@Guild_Roster_Manager/GRM_UI_API.lua"]:617: in function `CreateOptionsSlider'
[string "@Guild_Roster_Manager/GRM_Roster.lua"]:291: in function `BuildRosterFrames'
[string "@Guild_Roster_Manager/GRM_UI.lua"]:5889: in function `?'
[string "@Guild_Roster_Manager/GRM_UI.lua"]:18883: in main chunk
Locals:
name = "GRM_RowsCountSlider"
parentFrame = GRM_RosterOptions {
BottomLeftCorner = GRM_RosterOptionsBottomLeftCorner {
}
TopBorder = GRM_RosterOptionsTopBorder {
}
RightBorder = GRM_RosterOptionsRightBorder {
}
LeftBorder = GRM_RosterOptionsLeftBorder {
}
GRM_RosterOptionsShowAlts = GRM_RosterOptionsShowAlts {
}
BottomBorder = GRM_RosterOptionsBottomBorder {
}
GRM_RowsCountSlider = GRM_RowsCountSlider {
}
GRM_RosterOptionsGroupByMain = GRM_RosterOptionsGroupByMain {
}
GRM_RosterOptionsShowAltTag = GRM_RosterOptionsShowAltTag {
}
GRM_RosterOptionsShowMainTag = GRM_RosterOptionsShowMainTag {
}
GRM_RosterOptionsShowMains = GRM_RosterOptionsShowMains {
}
TopRightCorner = GRM_RosterOptionsTopRightCorner {
}
TopLeftCorner = GRM_RosterOptionsTopLeftCorner {
}
Bg = GRM_RosterOptionsBg {
}
BottomRightCorner = GRM_RosterOptionsBottomRightCorner {
}
}
template = "OptionsSliderTemplate"
points = <table> {
1 = "RIGHT"
2 = GRM_RosterOptions {
}
3 = "RIGHT"
4 = -90
5 = 5
}
min = 10
max = 40
steps = 1
fontSize = 11
textTitle = "Rows:"
defaultValue = 18
textTemplate = "GameFontNormal"
includeLowHigh = false
fontStringTextTitle = "GRM_RowsCountSliderText"
fontStringTextValue = "GRM_RowsCountSliderText2"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "Low"
(*temporary) = nil
(*temporary) = 0
(*temporary) = "attempt to index field '?' (a nil value)"
aside from that, seems to be working ok