Enchanting recipe scanning is broken after code tidy commit (version 4.9832)
xbend opened this issue ยท 4 comments
@stpain
Hey, I was investigating an issue with my guildbook not syncing new enchanting recipes after 4.9832.
According to my debugging, the bug was introduced with 40fb2bb
Core.lua Line: 1515
the condition if not englishProf then
was mistakenly rewritten to if englishProf ~= false
.
So if englishProf
anything but false
(like, for example "Enchanting") this new condition will be true ("Enchanting" is not equal to false) and the recipe scanning function will return
.
Simply change that line to if englishProf == false
and recipe scanning is back to normal.
I can PR the change myself if required.
The issue I was pointing out is a different code section. Function function Character:ScanEnchantingRecipes()
:
(My screenshot shows the code with my local fix applied already in the highlighted line)
Maybe your working code version modified it, but I was basing this issue on Core.lua in master branch.