having issues/errors in the maw targeting mobs while doing the missing baron quest
MelchiorGaspar opened this issue ยท 6 comments
"The hunt for the baron" quest with the meter in the top middle..
targeting any mobs triggers it..
WoW-retail
had to disable IceHUD for now... :(
this is on my Human paladin.
errors below.
4x IceHUD/modules/ClassPowerCounter.lua:877: bad argument #1 to 'unpack' (table expected, got nil)
[string "=[C]"]: in function unpack' [string "@IceHUD/modules/ClassPowerCounter.lua"]:877: in function
SetupRuneTexture'
[string "@IceHUD/modules/ClassPowerCounter.lua"]:758: in function SetDisplayMode' [string "@IceHUD/modules/ClassPowerCounter.lua"]:738: in function
CreateFrame'
[string "@IceHUD/modules/ClassPowerCounter.lua"]:512: in function UpdateRunePower' [string "@IceHUD/modules/DragonridingVigor.lua"]:64: in function
UpdateRunePower'
[string "@IceHUD/modules/ClassPowerCounter.lua"]:407: in function Redraw' [string "@IceHUD/modules/ClassPowerCounter.lua"]:959: in function
?'
[string "@AutoProfitX2/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:119: in function <...tX2/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:119>
[string "=[C]"]: ?
[string "@AutoProfitX2/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:29: in function <...tX2/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:25>
[string "@AutoProfitX2/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:64: in function Fire' [string "@AutoProfitX2/libs/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <...dOns/AutoProfitX2/libs/AceEvent-3.0/AceEvent-3.0.lua:119> [string "=[C]"]: in function
CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>
37x IceHUD/modules/ClassPowerCounter.lua:619: bad argument #1 to 'unpack' (table expected, got nil)
[string "=[C]"]: in function unpack' [string "@IceHUD/modules/ClassPowerCounter.lua"]:619: in function
SetRuneCoords'
[string "@IceHUD/modules/ClassPowerCounter.lua"]:567: in function UpdateRunePower' [string "@IceHUD/modules/DragonridingVigor.lua"]:64: in function
?'
[string "@AutoProfitX2/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:119: in function <...tX2/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:119>
[string "=[C]"]: ?
[string "@AutoProfitX2/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:29: in function <...tX2/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:25>
[string "@AutoProfitX2/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:64: in function `Fire'
[string "@AutoProfitX2/libs/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <...dOns/AutoProfitX2/libs/AceEvent-3.0/AceEvent-3.0.lua:119>
I re-enabled it after that part of the game in the MAW... and it seems to be working fine again...
If I recall correctly this is not the first time this has happened.. :-(
This is fixed in the latest Alpha release. I'll get that promoted to a full release