IceHUD

IceHUD

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icehud_archud.png

icehud_archud.png

An example of the ArcHUD skin.

icehud_rogue_clean.jpg

icehud_rogue_clean.jpg

An example of a rogue with Clean Curves bars and combo points.

icehud_rogue_fangs.jpg

icehud_rogue_fangs.jpg

The Fang Runes bar texture shows how flexible the addon is for bar styles that are "out of the ordinary."

icehud_rogue_fully_loaded.jpg

icehud_rogue_fully_loaded.jpg

This is an example of how many different bars you can enable and monitor at once. This shot shows Player, Target, Slice N Dice, focus, threat, combo points, target info, and target of target bars using the Clean Curves preset.

icehud_clean_priest.jpg

icehud_clean_priest.jpg

A shot of IceHUD using the Clean Curves bar preset.

icehud.jpg

icehud.jpg

Basic IceHUD layout

icehud_runes.jpg

icehud_runes.jpg

This is a shot of the Runes module (with OmniCC enabled) for Death Knights.

icehud_rogue_rivetbars.jpg

icehud_rogue_rivetbars.jpg

Here's the Rivet Bar preset showing a set of vertical bars instead of the other curved ones.

Icehud_Metahud.jpg

Icehud_Metahud.jpg

An example of configuring IceHUD to look just like DHUD/MetaHUD.

icehud_rogue_glow.jpg

icehud_rogue_glow.jpg

Using the "additive" blend mode can get some pretty neat effects, especially in bright environments. Here's a shot of the Glow Arc bars using additive blends.

icehud_rogue_glaives.jpg

icehud_rogue_glaives.jpg

A just-for-fun blood glaives texture that was submitted by a user.