Improved Blizzard UI

Improved Blizzard UI

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Some Suggestions / TargetClassColor, PlayerClassColor

Marakuja opened this issue · 7 comments

commented

Hi,
I just want to ask if I can contribute a bit more of my own code snippets to your project. I use them a while now for my UI but I think it would fit nicely into your work, too.

  1. Coloring your TargetFrameNameBackground to your Class
    playerclasscolor
    This would involve creating a Frame, attaching it to the PlayerFrame and colorize it one time at Interface loading (as you are not changing your class until a reload ;) ).

  2. Only Color the TargetNameBackground when Target is actually a Player, so you can see if you have a Player in your target or a npc quickly (npcs are colored red or green or yellow by default)
    Example of Player
    targetplayer
    Example of NPC(and Focus)
    targetnpcfriendly
    Coding would be really easy as there is only an additional check in ImpBlizzardUI_Unitframes.lua in Line 89 and 94 for "UnitIsPlayer("target")" or "UnitIsPlayer("Focus")"

Tell me what you think of these ideas and let me know if I should do a pull request to this?

commented

I like colouring the player frame background since the default is pretty boring. Same with having the npc colour changes.

I don't see why these can't be pull requested.

By the way, I find it real neato that your first foray into Github is through this project. Congrats on your first pull request :)

commented

Thanks :) I will do the pull request then.

Normally I only code for myself and my own UI but your project was near to my config actually so I thought I get into the wide Internet and into github to share some of the ideas ;) We will see how far it goes from here..

commented

No idea why this was still open. Closing.

commented

@Marakuja How do you feel about the following style:

unitframesimproved

It's from Unit Frames Improved but I'm not seeing a lot of updates in that regard recently.

commented

It's interesting that you posted that @sphvn I was having a look at that yesterday. I'm definitely planning on doing a general overhaul of Unit Frames as part of a big Pre-Battle for Azeroth Overhaul .

At the very least i'll be fixing a couple issues as well as adding greater configuration options. Frankly i'm undecided as to whether I'll be doing what I already do by changing the Blizzard Unit Frames, essentially recreating them using oUF or alternatively using that addon as visual inspiration and going from there.

I'm leaving this issue closed however feel free to move any discussion over to the new issue i've just created #51

commented

Yeah totally was expecting the issue to stay closed was just curious on thoughts regarding that style, I'll get my dev environment running on my new machine and might have a play with a toggled option

commented