Key Master

Key Master

89.8k Downloads

Action Blocked if in combat when a key completes

Puresyn opened this issue ยท 3 comments

commented

[ADDON_ACTION_BLOCKED] AddOn 'KeyMaster' tried to call a protected function 'KM_PlayerRow1:Show()'.

To Reproduce
Steps to reproduce the behavior:
Be in combat when/shortly after a M+ key completes.

image
https://cdn.discordapp.com/attachments/839748581056970752/1224821334320611348/318343008-2b6e4d45-fde4-4c9f-b9a0-38a2f565cb49.png?ex=661ee2c2&is=660c6dc2&hm=7385ccbb58b48b3b1cd00c10723a51a334f19ed14d86552fd5299f1704d61f22&

commented

Need more reports on this issue to help diagnose it.

commented

the "ViewModel.lua" file has been gone from this project for quite some time. Not sure if this stack-trace was some sort of Bug Sack caching or what. Looked through the files and found something that should have had a check on it. Hoping that's what was triggering it.

commented

Issue was addressed in a larger update for 1.1. There should no longer be taint issues for showing/hiding of the main UI.