Caches requested item info, allowing much quicker access on subsequent requests than GetItemInfo. Caches return values from GetItemInfo and are localised wherever applicable.
Callbacks when items get cached.
Simply get a reference to the library and then use it as a table, accessing item info using either item ID or item string.
If the item is cached, will return a table:
items[13262] = { name = "Ashbringer", quality = 5, itemLevel = 76, reqLevel = 60, type = "Weapon", subType = "Two-Handed Swords", invType = "INVTYPE_2HWEAPON", stackSize = 1, }
This table is taken directly from the library database and should never be modified.
If not cached, will return nil and be queued for caching. A callback will fire when the item gets cached.
Callbacks
OnItemInfoReceivedBatch()
Fires once per frame update after all queued items that were cached were entered into the database.
Example usage:
local ItemInfo = LibStub("LibItemInfo-1.0") local myAddon = {} ItemInfo.RegisterCallback(myAddon, "OnItemInfoReceivedBatch", function(event, itemID) if ItemInfo[42] then print("Received item info") end end) local item = ItemInfo[42] if item then print(item.name) end
Better docs to be written.