LootSpecManager
Version 2 is a complete rewrite of the addon and fundamentally changes how the player interacts with the addon. With version 1 you had to type /lstm
in chat to open a window the would allow configuration for individual bosses and dungeons, this behavior is completely gone with v2. Warning: Version 2 is currently in alpha and might be buggy or unstable. The intended release date is on or before Dragonflight global release.
The intended way to configure a loot spec is to open the Dungeon Journal (Ctrl+J) and navigate to individual bosses in dungeons or the dungeon overview page. In the top right corner, right next to the difficulty drop down you will find a new dropdown button that allows to change the targeted loot spec for each encounter or M+ dungeon. Changing the value will persist over multiple sessions just like the old configuration would allow for. See the below image for an illustration:
Additionally, the addon now makes use of configuration profiles. By default a per character profile will be generated on first launch but you can also create custom profiles and link them with any number of characters you like. This functionality is similar to the profile settings of ElvUI.
If you're adventurous and want to try version 2 during Shadowlands, there's a data migration option. It should work fine for dungeon but may fail to correctly migrate difficulties for raid. It can be triggered by calling /ltsm migrate
. If you run into any issues after, just reset the migration state with /ltsm resetMigration
and clear your profile in the addon settings.
Known Issues
Bugs and Issues
Feel free to report any issues and bugs you may encounter over at the project's GitHub Issues page.
Licenses
Version 1 is under the Public Domain.
Version 2 and onwards are licensed under the MIT license.