1.39
kiruz-0 opened this issue ยท 2 comments
Hi,
I downloaded 1.39 but Im still having same issue. Any idea what might be causing it? Other addonds? I can go to settings and change stuff, but it has no effect.
1064x NameplateSCT/NameplateSCT.lua:925: attempt to compare number with nil
[string "@NameplateSCT/NameplateSCT.lua"]:925: in function DamageEvent' [string "@NameplateSCT/NameplateSCT.lua"]:771: in function <NameplateSCT/NameplateSCT.lua:739> [string "=(tail call)"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ings/lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@AllTheThings/lib/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function
Fire'
[string "@BlizzMove/Libs/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <BlizzMove/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self =
modules =
}
defaultModuleLibraries =
}
menu = Frame {
}
baseName = "NameplateSCT"
name = "NameplateSCT"
orderedModules =
}
db =
}
enabledState = true
defaultModuleState = true
frame = Frame {
}
}
guid = "Creature-0-4234-2444-9721-193302-000022B1CA"
spellName = "Keg Smash"
amount = 34678
overkill = -1
school = 1
crit = false
spellId = 121253
absorbed = nil
amount = 34678
absorbed = 0
(*temporary) = nil
(*temporary) = 34678
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare number with nil"
playerGUID = "Player-3713-0ABE8D5E"
guidToUnit =
Creature-0-4234-2444-9721-191404-000022B17F = "nameplate2"
Creature-0-4234-2444-9721-193302-000022B1CA = "nameplate1"
}
NameplateSCT =
modules =
}
defaultModuleLibraries =
}
menu = Frame {
}
baseName = "NameplateSCT"
name = "NameplateSCT"
orderedModules =
}
db =
}
enabledState = true
defaultModuleState = true
frame = Frame {
}
}
L =
BlizzardSCT = "BlizzardSCT"
Auto Attacks = "Auto Attacks"
Truncate Method:
Western:
1000=>1K,
1000K=>1M
Asia East:
10000=>1w = "Truncate Method:
Western:
1000=>1K,
1000K=>1M
Asia East:
10000=>1w"
Right = "Right"
Embiggen Crits = "Embiggen Crits"
Parried = "Parried"
Immune = "Immune"
Display Off-Target Text = "Display Off-Target Text"
Shake = "Shake"
Icon Scale = "Icon Scale"
Let Masuqe skin the icons = "Let Masuqe skin the icons"
Font Flags = "Font Flags"
NPCs = "NPCs"
Hide Small Hits = "Hide Small Hits"
Bottom = "Bottom"
Y Variance = "Y Variance"
Scale down hits that are below a running average of your recent damage output = "Scale down hits that are below a running average of your recent damage output"
Alpha = "Alpha"
%s (A: %s) = "%s (A: %s)"
Personal SCT = "Personal SCT"
Reflected = "Reflected"
Default Color = "Default Color"
Default speed: 1 = "Default speed: 1"
Show Absorbed Damage shown as: '5 (A: 3)' where A: 3 is the absorbed amount = "Show Absorbed Damage shown as: '5 (A: 3)' where A: 3 is the absorbed amount"
Bottom Right = "Bottom Right"
Y Offset = "Y Offset"
Show Truncated Letter = "Show Truncated Letter"
Appearance/Offsets = "Appearance/Offsets"
Display Overkill = "Display Overkill"
Disabled = "Disabled"
Y Offset Personal SCT = "Y Offset Personal SCT"
X Variance = "X Variance"
High = "High"
X Offset = "X Offset"
X Offset Personal SCT = "X Offset Personal SCT"
Western = "Western"
Do Not Truncate = "Do Not Truncate"
Use Crit Color = "Use Crit Color"
Vertical Up = "Vertical Up"
Enable Masque = "Enable Masque"
Resisted = "Resisted"
Vertical Down = "Vertical Down"
Size = "Size"
Rainfall = "Rainfall"
Use Separate Off-Target Strata = "Use Separate Off-Target Strata"
Use Damage Type Color = "Use Damage Type Color"
Truncate Number = "Truncate Number"
Truncate Letter East Asia = "Truncate Letter East Asia"
Monochrome = "Monochrome"
Hide hits that are below this threshold. = "Hide hits that are below this threshold."
Top = "Top"
Low = "Low"
Font = "Font"
Default = "Default"
Position = "Position"
Thick Outline = "Thick Outline"
Text Shadow = "Text Shadow"
Has soft max/min, you can type whatever you'd like into the editbox = "Has soft max/min, you can type whatever you'd like into the editbox"
Bottom Left = "Bottom Left"
Embiggen Crits Scale = "Embiggen Crits Scale"
Top Left = "Top Left"
Off-Target Strata = "Off-Target Strata"
Off-Target Text Appearance = "Off-Target Text Appearance"
Enable = "Enable"
Criticals = "Criticals"
Left = "Left"
Top Right = "Top Right"
Scale Down Small Hits = "Scale Down Small Hits"
Icon X Offset = "Icon X Offset"
Spells = "Spells"
Target Strata = "Target Strata"
Spellid/Spellname seperated by line
White hits/melee = melee =
Try going all the way down in options and changing the small number slider to something, and then back to 0