Navigator-experimental

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I was delighted to see an un-restricted (no zoom or panning limits) minimap browser within the game itself with Navigator-legacy by Rettard. I plan to expand Navigator-legacy with this project adding route line overlays and perhaps map outlines like I did in my HTML/JavaScript program ( https://www.youtube.com/watch?v=uI6gEGw-SkY&list=PLu7ubzox5Ny7YO-45h8RCHYjYzvzJ57sQ ) The first goal will to be to improve the performance of follow-mode by only having it pan when the player gets close to the edge, maybe even adjust zoom proportional to player speed. Second I plan to merge features from my other navigation addon. Third I plan to add overlays for route paths on the minimap and worldmap. Then if I have time after all that perhaps I might get around to adding other icons to the minimap as well (NPCs, quests, herbs/ores, making them show up only when zoomed in enough.)