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Unit Filter - unit scale doesn't work correctly?

yah467958 opened this issue ยท 3 comments

commented

Hello!

As in title, when I'm changing unit scale in Unit Filter nothing happening. Unit Opacity working and changing opacity instantly but unit scale - nothing at all.

Also is it possible to separate filter for enemy/friendly npc into friendly/enemy pets and friendly/enemy mobs? Because right now if we mark enemy npc it's changing everything - mobs, pets and enemy guards for example.

commented

It was indeed not working as intended, as it only ever worked when override was checked, must have been like that for quite a while...

This should be fixed as of the latest release. This release also includes a separation of the Friendly/Enemy NPC filter into NPC/Pets.

commented

I'm glad to hear that ๐Ÿ’ƒ

commented

I checked it and everything working perfect.

But i'm not quite sure how filtering for players working... it's filtering enemy or friendly players? If it's working for both, once again can you separate it for enemy/friendly? :)