"Interface\AddOns\NeatPlatesHub\functions\Widgets.lua:475: script ran too long"
filliph opened this issue ยท 7 comments
This happens seemingly entirely randomly. I've had it happen both on death and while being alive.
Message: Interface\AddOns\NeatPlatesHub\functions\Widgets.lua:475: script ran too long
Time: Sun Aug 23 14:16:53 2020
Count: 1
Stack: Interface\AddOns\NeatPlatesHub\functions\Widgets.lua:475: script ran too long
[string "@Interface\AddOns\PersoLootRoll\Core\Addon.lua"]:589: in function <Interface\AddOns\PersoLootRoll\Core\Addon.lua:588>
[string "=[C]"]: ?
[string "@Interface\AddOns\NeatPlatesHub\functions\Widgets.lua"]:475: in function <Interface\AddOns\NeatPlatesHub\functions\Widgets.lua:444>
[string "=(tail call)"]: ?
[string "@Interface\AddOns\NeatPlatesWidgets\AuraWidget.lua"]:311: in function <Interface\AddOns\NeatPlatesWidgets\AuraWidget.lua:252>
[string "@Interface\AddOns\NeatPlatesWidgets\AuraWidget.lua"]:457: in function <Interface\AddOns\NeatPlatesWidgets\AuraWidget.lua:450>
[string "@Interface\AddOns\NeatPlatesWidgets\AuraWidget.lua"]:478: in function `Expire'
[string "@Interface\AddOns\NeatPlatesWidgets\WidgetCore.lua"]:61: in function <Interface\AddOns\NeatPlatesWidgets\WidgetCore.lua:52>
Locals: msg = "Interface\AddOns\NeatPlatesHub\functions\Widgets.lua:475: script ran too long"
lvl = nil
origHandler = <function> defined @Interface\AddOns\TradeSkillMaster\LibTSM\Service\ErrorHandler.lua:693
self = <table> {
Unit = <table> {
}
modules = <table> {
}
CancelTimer = <function> defined @Interface\AddOns\AckisRecipeList\libs\AceTimer-3.0\AceTimer-3.0.lua:147
Help = <function> defined @Interface\AddOns\PersoLootRoll\Core\Addon.lua:292
ABBR = "PLR"
UnregisterComm = <function> defined @Interface\AddOns\TomTom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:153
CHAT_MSG_WHISPER = <function> defined @Interface\AddOns\PersoLootRoll\Core\Events.lua:313
TimerIsRunning = <function> defined @Interface\AddOns\PersoLootRoll\Core\Addon.lua:668
lastLocked = <table> {
}
EVENT_VOTE = <function> defined @Interface\AddOns\PersoLootRoll\Core\Events.lua:673
errorPrev = 0
OnActiveChanged = <function> defined @Interface\AddOns\PersoLootRoll\Core\Addon.lua:366
SetDefaultModulePrototype = <function> defined @Interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:409
state = 1
EVENT_ROLL_STATUS = <function> defined @Interface\AddOns\PersoLootRoll\Core\Events.lua:634
CHANNEL_ALPHA = "alpha"
IsEnabled = <function> defined @Interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:451
ScheduleTimer = <function> defined @Interface\AddOns\AckisRecipeList\libs\AceTimer-3.0\AceTimer-3.0.lua:94
IsTracking = <function> defined @Interface\AddOns\PersoLootRoll\Core\Addon.lua:360
versionNoticeShown = false
errors = 0
RegisterMessage = <function> defined @Interface\AddOns\TomTom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:90
UnregisterMessage = <function> defined @Interface\AddOns\TomTom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:153
ECHO_LEVELS = <table> {
}
EVENT_BID = <function> defined @Interface\AddOns\PersoLootRoll\Core\Events.lua:647
hooks = <table> {
}
CheckState = <function> defined @Interface\AddOns\PersoLootRoll\Core\Addon.lua:307
SendCommMessage = <function> defined @Interface\AddOns\DataStore\libs\AceComm-3.0\AceComm-3.0.lua:87
RegisterErrorHandler = <function> defined @Interface\AddOns\PersoLootRoll\Core\Addon.lua:581
EnableChatLinksHook = <function> defined @Interface\AddOns\PersoLootRoll\Core\Hooks.lua:259
LogExport = <function> defined @Interface\AddOns\PersoLootRoll\Core\Addon.lua:560
UnregisterAllComm = <function> defined @Interface\AddOns\TomTom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:174
SetEnabledState = <function> defined @Interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:424
Hook = <function> defined @Interface\AddOns\AzeriteTooltip\libs\AceHook-3.0\AceHook-3.0.lua:274
PLH = <table> {
}
GROUP_JOINED = <function> defined @Interface\AddOns\PersoLootRoll\Core\Events.lua:99
EVENT_BID_WHISPER = <function> defined @Interface\AddOns\PersoLootRoll\Core\Events.lua:662
OnEnable = <function> defined @Interface\AddOns\PersoLootRoll\Core\Ad
Yeah, I've seen similar issues before. But as you say the issue seemingly occurs at random, and the affected row being different as well as it just cuts where it currently is in the execution when it times out.
If you are using the pandemic highlighting option you could try turning it off as that is the current suspect. But as the issue is sporadic it's hard to say for sure and fix it.
I did have that option turned on, I turned it off now (assuming there's only one option to turn off, I didn't spot a second).
Have you heard of users disconnecting from the game 2-3 times with code WOW51900319
when the game is first loaded? When those disconnects started happening, I had made sweeping changes to my UI (from ElvUI to GW2_UI and from no plates to NeatPlates), so I can't be sure if the disconnects are related.
I figured I'd ask since the symptoms are similar (game freezing for a certain amount of time), although with the issue in the OP the game does continue running.
Never seen any reports of disconnects when using Neatplates. But I have heard of some reports of freezes and then having this error after it unfreezes. Although this is like 1 or 2 people, so it's possible that the freeze caused the error, or that there's some rare combination of addons that cause this.
If it's a common occurrence for you, try turning of the addon and see if it goes away. I'd be very interested if it is somehow caused by Neatplates.
Here's another occurrence. Screwed up a Torghast run :(
1x NeatPlatesHub\functions\Widgets.lua:553: script ran too long
[string "@NeatPlatesHub\functions\Widgets.lua"]:553: in function <NeatPlatesHub\functions\Widgets.lua:547>
[string "@NeatPlatesWidgets\AuraWidget.lua"]:316: in function <NeatPlatesWidgets\AuraWidget.lua:256>
[string "@NeatPlatesWidgets\AuraWidget.lua"]:466: in function <NeatPlatesWidgets\AuraWidget.lua:459>
[string "@NeatPlatesWidgets\AuraWidget.lua"]:487: in function `Expire'
[string "@NeatPlatesWidgets\WidgetCore.lua"]:61: in function <NeatPlatesWidgets\WidgetCore.lua:52>
Locals:
aura = <table> {
type = "Magic"
effect = "HARMFUL"
duration = 5
baseduration = 2.500000
unit = "nameplate2"
stacks = 0
name = "Wake of Ashes"
reaction = 1
expiration = 586900.133000
caster = "player"
spellid = 255941
texture = 1112939
}
spellid = "255941"
name = "Wake of Ashes"
r = 0
g = 0.400000
b = 1
(*temporary) = <table> {
TextShowOnlyOnActive = false
WidgetAuraSort = 1
TextShowOnlyOnTargets = false
WidgetPandemic = false
ColorFriendlyBarMode = 1
WidgetBuffEnrage = false
ColorFriendlyStatusTextMode = 1
UnitSpotlightLookup = <table> {
}
EnemySubtext = "None"
StyleFriendlyBarsNoTotem = false
EnableOffTankHighlight = false
BorderBuffEnrage = 1
OpacityFilterNonElite = false
Theme = "Neon"
StyleShowEnemyPowerBar = false
SpellCastEnableFriendly = false
ColorPartyAggro = <table> {
}
FriendlySubtext = "None"
OpacityFilterPlayers = false
StyleEnemyBarsInstanceMode = false
UnitSpotlightOpacityEnable = true
EmphasizedAuraScale = 2
StyleFriendlyBarsOnPlayers = true
OpacityFilterLookup = <table> {
}
ColorThreatTransition = <table> {
}
FriendlyNameColorMode = "Default"
HighlightMouseoverScale = <table> {
}
ColorTarget = <table> {
}
ColorEnemyStatusTextMode = 1
WidgetRangeMode = 1
OpacityNonTarget = 0.500000
EmphasizedSlots = 1
FilterScaleLock = false
StyleEnemyBarsOnElite = true
StyleEnemyBarsNoTotem = false
OpacitySpotlightSpellInt = false
IntCastWhoEnable = true
OpacityFilterFriendlyNPC = false
UnitSpotlightColor = <table> {
}
CastbarDurationMode = "None"
StyleEnemyBarsClickThrough = false
StyleFriendlyBarsClickThrough = false
ColorBuffPurgeable = <table> {
}
StatusTextRight = 7
WidgetBuffFilter = 1
HideAuraInHeadline = false
HeadlineEnemyColor = 4
TextColorNeutral = <table> {
}
WidgetArenaIcon = false
WidgetAuraTrackCurse = true
HighlightFocustMode = 1
CustomColorList = ""
WidgetEnableExternal = true
AuraScale = 1
WidgetQuestIcon = false
ColorPandemic = <table> {
}
BorderBuffPurgeable = 1
StatusTextCenterColor = true
ColorFriendlyNameMode = 1
TextColorGuildMember = <table> {
}
WidgetDebuffLookup = <table> {
}
StyleEnemyMode = 1
HighlightTargetMode = 1
HeadlineFriendlySubtext = "RoleGuildLevel"
OpacityFilterNonPartyMembers = false
WidgetBuffPurgeable = false
WidgetThreatIndicator = true
ThreatSoloEnable = true
WidgetAuraScaleOptions = <table> {
}
SpellIconEnable = true
ColorEnemyNameMode = 1
StyleFriendlyBarsInstanceMode = false
ColorFriendlyNPC = <table> {
}
OpacityFilterMini = false
WidgetAuraTrackMagic = true
ScaleFunctionMode = "ByThreat"
TextColorFriendlyPlayer = <table> {
}
WidgetRangeScaleOptions = <table> {
}
WidgetThreatPercentage = false
OpacityFullNoTarget = true
ColorThreatWarning = <table> {
}
StatusTextLeftColor = true
EmphasizedAuraPriority = <table> {
}
PreciseAuraThreshold = 10
ColorHighHealth = <table> {
}
HeadlineFriendlyColor = 4
StyleHeadlineMiniMobs = false
SpacerSlots = 1
StyleFriendlyBarsNoMinions = false
FriendlyStatusTextMode = "HealthFunctionNone"
OpacityFilterFriendlyPlayers = false
WidgetDebuffPriority = <table> {
}
EmphasizedAuraList = ""
StyleFriendlyBarsOnElite = false
WidgetAbsorbIndicator = false
CastBarWidth = 1
ColorHealthBarMode = 3
StyleFriendlyBarsOnActive = true
FrameBarWidth = 1
ColorFriendlyPlayer = <table> {
}
HeadlineEnemySubtext = "RoleGuildLevel"
FriendlyBarColorMode = "ByReaction"
ColorRangeFar = <table> {
}
StyleHeadlineOutOfCombat = false
AltShortening = false
ColorRangeClose = <table> {
}
FrameVerticalPosition = 0.700000
TextUseBlizzardFont = false
WidgetMyBuff = false
TextColorPartyMember = <table> {
}
TextShowUnitTitle = false
ColorHostileNPC = <table> {
}
StyleEnemyBarsOnActive = true
UnitSpotlightGlowEnable = true
WidgetAuraTrackDisease = true
ColorAttackingOtherTank = <table> {
}
StyleForceBarsOnTargets = false
OpacityFilterFriendlyPet = false
ClassIconScaleOptions = <table> {
}
WidgetDebuff = true
ClassColorPartyMembers = false
ScaleIgnoreNonEliteUnits = false
ScaleTargetSpotlight = false
WidgetAbsorbMode = 1
St
Since these issues all seem to mention the expiration function I've changed this function to only update the affect aura instead of the entire aura widget as it did previously. And although this could lead to some visual issues with auras leaving empty slots in the widget, as they aren't re-sorted, I haven't come across any such issues during my testing as of yet.
And I've released a new version with this change in it to hopefully resolve this issue, and if it does resolve it but ends up causing side effects at least I know what to look at.
I've been experiencing this as well.
This is what it captured, though it looks like it cuts off at the bottom