Nameplates overlapping friendly, stacking enemy
aurorascharff opened this issue ยท 12 comments
Is your feature request related to a problem? Please describe.
I use the console command /run SetCVar('nameplateShowOnlyNames', 1) like many other raiders. This allows me to turn on friendly nameplates and see everyone's names clearly. However, I do not want the friendly nameplates to stack, because then they will take up too make space. I do however want the enemy nameplates to stack because then I can see them all. Plater has implemented something to solve this - an option that makes only the enemy nameplates stack and keeps the friendly ones overlapping. It would be incredible if neatplates could do the same!
Describe the solution you'd like
An option to allow enemy nameplates to stack, while friendly ones overlap.
Describe alternatives you've considered
- Installing plater
- Using overlapping plates in raid and not seeing all enemy frames (works because I'm a healer but still not optimal)
I'll take a look and see what can be done. My assumption is that plater basically just implemented this command. Which makes nameplates basically take up no space.
/run C_NamePlate.SetNamePlateFriendlySize(1, 1)
This doesn't currently work with neatplates properly as this will get overwritten on load. I had someone ask if I could fix this, but I couldn't find the reasons behind running this command. And they never got back to me.
But this makes perfect sense to be used for what you described.
Think I found a bug: I turned it on and it was working in a dungeon, however, it suddenly stopped working and some of the plates also turned to a lower opacity randomly. Clicked the option off and on- working again.
I've added this option in the latest release.
It's called Prevent Friendly Nameplate Stacking, and it's located in the Health Bars section under Additional settings
The opacity changing sounds quite odd, not really sure what that would be about.
As for it breaking in the dungeon, I'll have to double check so I missed something that would cause it to revert the option.
It's also possible that something else changed it, like another addon or something built in by Blizzard, as it is basically just a console command.
Hmm, if the issue is caused by a taint to the unitframes it could literally be any addons doing.
Finding out if the cause is Neatplates can be a bit tricky but if your willing to help me out, we might be able to find out.
Basically, I would need you to enable the taint log by running this command /console taintLog 1
And then once the error occurs do a /reload
and look in your logs folder Battle.net\World of Warcraft\_retail_\Logs
for a taint.log
file.
If you can then send that file to me I take a look to figure out what is causing the frame to become tainted.
It's a bit of a hassle but it'd be really helpful.
Judging from the log there are 2 addons causing taints, which are preventing certain actions.
FriendGroups & RCLootCouncil
Looks like FriendGroups was updated yesterday, so the issue might have been fixed with the update.
As for RCLootCouncil, I think its taint issues have been around for quite som time, but generally not causing issues.
So my bet would be on FriendGroups being the issue, at least as far as it being the reason for the error message.