Bug in wrath classic
CmdrMonsterArmy opened this issue ยท 2 comments
What version of the game you are experiencing the issue with:
Wrath Classic
Describe the bug
LUA Error when in combat
To Reproduce
Steps to reproduce the behavior:
- start rotation
- rotation eventually gets lua error
Expected behavior
no lua error
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
a copy/paste from bugsack of the issue:
473x NeatPlatesWidgets\ResourceWidget.lua:91: attempt to concatenate local 'runeType' (a nil value)
[string "@NeatPlatesWidgets\ResourceWidget.lua"]:91: in function <NeatPlatesWidgets\ResourceWidget.lua:60>
[string "=(tail call)"]: ?
[string "@NeatPlatesWidgets\ResourceWidget.lua"]:414: in function `UpdatePoints'
[string "@NeatPlatesWidgets\ResourceWidget.lua"]:465: in function <NeatPlatesWidgets\ResourceWidget.lua:464>
[string "@NeatPlatesWidgets\ResourceWidget.lua"]:520: in function <NeatPlatesWidgets\ResourceWidget.lua:515>
Locals:
self =
GetPower = defined @NeatPlatesWidgets\ResourceWidget.lua:60
POWER = 5
POINT = "DK-Rune-Classic"
}
points =
}
runeMap =
RUNETYPE_CHROMATIC = "Unholy"
3 = "Unholy"
RUNETYPE_BLOOD = "Blood"
RUNETYPE_FROST = "Frost"
2 = "Frost"
RUNETYPE_DEATH = "Death"
1 = "Blood"
}
runeOrder =
1 = 1
2 = 2
3 = 5
4 = 6
5 = 3
6 = 4
}
(for generator) = defined =[C]:-1
(for state) =
1 = 1
2 = 2
3 = 5
4 = 6
5 = 3
6 = 4
}
(for control) = 1
_ = 1
i = 1
point =
EXPIRATION = 0
ICON = "DK-Rune-Classic"
DURATION = 0
STATE = "Off"
}
start = 243895.880000
duration = 10
runeReady = false
expiration = 243905.880000
runeType = nil
(*temporary) = "DK-Rune-Classic"
(*temporary) = "-"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to concatenate local 'runeType' (a nil value)"
getPointIcon = defined @NeatPlatesWidgets\ResourceWidget.lua:46
Hi, this should be fixed in the latest release. Please refer to #371 for more details.