Range Indicator Hiding in Combat
Diablolock opened this issue · 7 comments
I'm using the lastest version (4.29).
When you have the Range Indicator on, Regardless the Mode, Style or Shown On, right when you enter combat the Icon/Line will disappear and go back when you leave combat.
I got intel from WeakAuras discord that Blizzard protected the "IsItemInRange" function. They said the "LibRangeCheck-3.0" should fix this (ElvUI already has it) and also the "IsSpellInRange"is the new way to go for this?
ERROR:
5x [ADDON_ACTION_BLOCKED] AddOn 'NeatPlates' tried to call the protected function 'IsItemInRange()'.
[string "@!BugGrabber/BugGrabber.lua"]:481: in function <!BugGrabber/BugGrabber.lua:481>
[string "=[C]"]: ?
[string "@NeatPlates/libs/LibRangeCheck-2.0-10000000000001/LibRangeCheck-2.0.lua"]:465: in function checker' [string "@NeatPlates/libs/LibRangeCheck-2.0-10000000000001/LibRangeCheck-2.0.lua"]:590: in function <...tPlates/libs/LibRangeCheck-2.0/LibRangeCheck-2.0.lua:585> [string "=(tail call)"]: ? [string "@NeatPlatesWidgets/RangeWidget.lua"]:67: in function <NeatPlatesWidgets/RangeWidget.lua:65> [string "@NeatPlatesWidgets/RangeWidget.lua"]:167: in function
UpdateContext'
[string "@NeatPlatesHub/functions/Widgets.lua"]:721: in function `OnContextUpdate'
[string "@NeatPlates/NeatPlatesCore.lua"]:962: in function <NeatPlates/NeatPlatesCore.lua:947>
[string "@NeatPlates/NeatPlatesCore.lua"]:809: in function <NeatPlates/NeatPlatesCore.lua:800>
[string "@NeatPlates/NeatPlatesCore.lua"]:380: in function <NeatPlates/NeatPlatesCore.lua:353>
Locals:
_ = Frame {
RegisterEvent = defined @!BugGrabber/BugGrabber.lua:487
0 =
UnregisterEvent = defined @!BugGrabber/BugGrabber.lua:487
SetScript = defined @!BugGrabber/BugGrabber.lua:487
}
event = "ADDON_ACTION_BLOCKED"
events =
ADDON_ACTION_BLOCKED = defined @!BugGrabber/BugGrabber.lua:553
ADDON_ACTION_FORBIDDEN = defined @!BugGrabber/BugGrabber.lua:553
PLAYER_LOGIN = defined @!BugGrabber/BugGrabber.lua:547
LUA_WARNING = defined @!BugGrabber/BugGrabber.lua:562
ADDON_LOADED = defined @!BugGrabber/BugGrabber.lua:507
}
I've updated the range lib to 3.0 version maintained by WeakAuras. So hopefully this issue should be resolved
You have no idea how much joy it brings me just to see you around updating NeatPlates! Tyvm n take care :)
About the fix:
Now, when in combat, the Range Indicator will hide when you are OUTRANGED instead of going "RED". Before the fix when incombat, both would hide.
I see you are working on updates for SoD version of the game.
Would you take a look on the range indicador not working properly when outta range? Thx in advance.
Because we are now limited to only using IsSpellInRange, rather than IsItemInRange, I believe it can only check known spells. So if you have your Out of Range distance set to the same range as your longest spell, say 40yds, and you are 42yds away. It cannot find a spell that is in range. Resulting in it returning an empty distance, which I'd say is kind of correct as that is how the old range lib worked as well.
So with this, technically, the range indicator is behaving as expected. As any distance that cannot be measured has always hidden the indicator. But perhaps this now needs to be changed so that if the range cannot be measured, it assumes you are out of range and the indicator is updated accordingly.
I appreciate you taking time to explain this and everything you've to keep this great addon updated over the years.
I'd be very happy, and I'm sure everyone else as well, if you'd make this change so the out of range indicador works again.
Take care man!