When using the tank module, the monsters that are not in combat are also highlighted
hechenxing opened this issue ยท 6 comments
When using the tank module, the monsters that are not in combat are also highlighted
Closing this as it is now part of the latest release.
Going to need you to be a bit more specific than this.
Is the tank module referring to the tank profile?
And by highlighted do you just mean that they have nameplates active? Or something else?
If you are referring to the active/damage option, you can't have 'All NPCs' ticked for it to work as this option overrides it.
This is now part of the latest pre-release(pre5).
I'm sorry, I didn't describe it very well.
When using the tank module, if the monster's threat is not on me,their HealthColor will be red and have a border(Threat warning).But the monsters that are not in combat are also like this.
When there are more monsters around, It looks like all the monsters have gone into combat and
are attacking my teammates.
So may I ask if you can set the blood bar without threat highlight borders for monsters that do not enter combat.
Stopping the Threat warning border from showing on mobs that aren't in combat is an easy fix, and I'm surprised it wasn't already set to do this. So it will be part of the next release.