class colored friendly nameplates without health bars
Qwers opened this issue ยท 2 comments
(sorry for my bad english)
I try to config friendly nameplates (i know that we can't change them in raids/instance) and there are some problems. My goal was to only display class colored nickname without health bar (something like this:
- this is random ss from kui nameplates).
In 7.3 Blizz add an option to hide the friendly nameplate health bar and only show the name: "nameplateShowOnlyNames". Without TidyPlates it looks like that:
This option is not working well with Tidy Plates. When i have enabled friendly nameplates it looks like that (nameplateShowOnlyNames 0):
When i disable friendly players health bars in TP it looks like that (it doesnt matter if i have enable or disable nameplateShowOnlyNames - effect is same in both case):
Same settings with target someone:
Additionally with this settings ("nameplateShowOnlyNames 1" and disabled players health bars in TP) i have this lua error:
Date: 2018-11-16 00:31:29
ID: 2
Error occured in: Global
Count: 1
Message: ...erface\AddOns\TidyPlatesContinued\TidyPlatesCore.lua line 422:
table index is nil
Debug:
[C]: ?
...erface\AddOns\TidyPlatesContinued\TidyPlatesCore.lua:422:
...erface\AddOns\TidyPlatesContinued\TidyPlatesCore.lua:412
...erface\AddOns\TidyPlatesContinued\TidyPlatesCore.lua:1078: ?()
...erface\AddOns\TidyPlatesContinued\TidyPlatesCore.lua:1038:
...erface\AddOns\TidyPlatesContinued\TidyPlatesCore.lua:1037
So there are some problems:
Did not know that blizz had added a CVar for not displaying health bars, I'll look into getting TPC to respect that setting.
But mainly this just seems to be a configuration issue.
The settings you are looking for are under Headline View (Text-Only)
Headline Color would be their name color
Headline Subtext is their guild etc. So you would set that to None in your case.
As for their health bar showing up when you target them, that is due to you having Force Bars on Targets enabled.
And the lua error related to another issue which should be fixed in the next release.