It basically adds more sounds to lib SharedMedia so it can be used with AddOns like WeakAuras.
The offered sound mostly focus on the raiding / dungeon scene.
The added sounds are marked in red, as seen here:
Non-registered sounds:
- PI (Interface\AddOns\SharedMedia_Causese\sound\PI.ogg)
- PS (Interface\AddOns\SharedMedia_Causese\sound\PS.ogg)
- Bark (Interface\AddOns\SharedMedia_Causese\sound\Bark.ogg)
- BoP (Interface\AddOns\SharedMedia_Causese\sound\BoP.ogg)
- Sac (Interface\AddOns\SharedMedia_Causese\sound\Sac.ogg)
- Innervate (Interface\AddOns\SharedMedia_Causese\sound\Innervate.ogg)
- Physical (Interface\AddOns\SharedMedia_Causese\sound\Physical.ogg)
- Magic (Interface\AddOns\SharedMedia_Causese\sound\Magic.ogg)
- Fire (Interface\AddOns\SharedMedia_Causese\sound\Fire.ogg)
- Poison (Interface\AddOns\SharedMedia_Causese\sound\Poison.ogg)
- Disease (Interface\AddOns\SharedMedia_Causese\sound\Disease.ogg)
- Curse (Interface\AddOns\SharedMedia_Causese\sound\Curse.ogg)
- Bleed (Interface\AddOns\SharedMedia_Causese\sound\Bleed.ogg)
- Cross (Interface\AddOns\SharedMedia_Causese\sound\Cross.ogg)
- Crosswave (Interface\AddOns\SharedMedia_Causese\sound\Crosswave.ogg)
- Wave (Interface\AddOns\SharedMedia_Causese\sound\Wave.ogg)
- Shield (Interface\AddOns\SharedMedia_Causese\sound\Shield.ogg)
Non registered sound's path has to be entered manually and can't be selected in the dropdown. This is to reduce bloat.
Example:
How to make sounds louder:
- Simply go to System -> Sound (ingame)
- Increase "Master Volume" slider to max (recommended)
- Decrease slider of other sounds channels (sound,music,ambience,dialog)