SpellActivationOverlay

SpellActivationOverlay

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Glow Overpower button in all stances

ennvina opened this issue ยท 1 comments

commented

Currently, the Overpower button glows when the game client tells that the ability is ready. For example, it will only glow in the Battle Stance.

Many warriors would like to see the proc in other stances as well, even if they would need to stance dance to benefit from the proc.

This will require an option

  • the current behavior will be the default behavior, which matches what the game client wants us to do
  • the new behavior will be an option, so that experienced players can play around stance dancing
commented

Overpower button glows if both conditions are met:

  • an enemy dodged recently
  • that enemy is the current target

Overpower button stops glowing if either condition is met:

  • Overpower has been cast
  • the current target is not the enemy who dodged
  • more than 5 seconds have elapsed since last dodge

The Overpower button will glow/unglow successively when switching the target back and forth the enemy who dodged. This prevents players from switching to Battle Stance and then wondering "why am I unable to cast Overpower?"

If multiple enemies have dodged recently, Overpower can only be cast on the last enemy who dodged. This matches behavior on current Wrath phase (Ulduar). May need testing for Classic Era and other Wrath phases.