SpellActivationOverlay

SpellActivationOverlay

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Spell Alerts for all Counters

ennvina opened this issue ยท 0 comments

commented

Spell and abilities that can be cast in reaction usually have no spell alert.

Current Counters

Class Effect Expansion Texture
Death Knight Rune Strike Wrath none
Hunter Counterattack all none
Hunter Flanking Strike SoD tooth_and_claw
Hunter Kill Shot Wrath none
Hunter Mongoose Bite Era/SoD none
Paladin Divine Storm Wrath/SoD none
Paladin Exorcism all none
Paladin Hammer of Wrath all none
Rogue Riposte all bandits_guile
Shaman Molten Blast SoD impact
Warrior Overpower all none
Warrior Execute all none
Warrior Revenge all none
Warrior Victory Rush TBC/Wrath/SoD none
Warrior Raging Blow SoD raging_blow

Suggestions

Death Knight

Rune Strike could use bandits_guile at top position, similar to Rogue's Riposte, but with a smaller size to avoid overlap.

Hunter

Counterattack could use bandits_guile at top position, similar to Rogue's Riposte, but with a smaller size to avoid overlap.

Kill Shot could use focus_fire at top position.

Mongoose Bite could use white_tiger at top position.

Note: because Kill Shot is available in Wrath only and Mongoose Bite is available in Era only, both could coexist at the same location without overlapping with each other.

Paladin

Hammer of Wrath could use hand_of_light or denounce (maybe as an option?) at top position.

Exorcism (#209) and Divine Storm (#210) TBD.

Warrior

Overpower could use bandits_guile at top position, similar to Rogue's Riposte, but with a smaller size to avoid overlap.

Execute could use sudden_death at left/right position, similar to Sudden Death, either with a smaller size to avoid overlap, or with normal size to overlap with Suddden Death (Wrath issue only). Maybe the best would probably be to overlap anyway. It might look a bit weird, but it would be even weird-er to repeat the texture with different sizes.

Revenge could use ultimatum at top position, with a small risk of overlapping with Sudden Death (Wrath issue only).

Victory Rush could use dark_tiger at left/right position, with a higher size to avoir overlap and smaller opacity to make it not too visible.

Options

There would be a new option for each of these alerts. They would probably be disabled by default.

Special case for warriors: there are sub-options to glowing buttons so that e.g., overpower effect is seen either in the intended stance to cast it, or in all stances. The same options should be added for their spell alerts too, although it requires players to manually change options two by two, should they want to synchronize both options (which we probably want).