Total RP 3

Total RP 3

4M Downloads

Suggestion: Use companion name (color, icon) in npc speeches

Ellypse opened this issue · 1 comments

commented

Quote from @Kruithne via Twitter:
“It would be cool if we could emote using pets/mounts. For example, I have a pet called Cat in my TRP. If I used /e Cat| scratches his backside. it would format properly in chat, showing his name colour/icon for people with that enabled.”

Check for companion bindings for the sender of the message.

commented

Update on tonight's efforts :

  • For say/yell/whispers, it was done without any issue.
    image
  • For emotes, it's more complicated. Nothing indicates that your emote starts with a name, or separates that name from the rest of the emote. Random idea I used to test was to require an asterisk right after the name. /e | Cat* scratches. This also allowed me to add Lora's modification for 's and ,
    image
    It's not consistent with the other talk types though.
  • Should they all request an asterisk (or other symbol) ?
  • Should I bruteforce every known pet profile to see if one match the start of the emote (that sounds bad) ?
  • Should NPC names in emotes always get an asterisk (or other symbol) after the name ?
  • Do you have another idea ?