Feature request - add button for turning in UI Alert type quests
Emmaleah opened this issue ยท 0 comments
I posted this on the Wow-pro.com site yesterday, but it seems like this is really where it should be?
I was running a char thru Twilight Highlands, which utilizes a LOT of those UI alert type quests. I found myself missing the fact that a quest turned in to a UI, so I had to keep both my Quest Log open (so I could see the UI Alert) This takes up a lot of extra space, since you can't control how big that window is and you cant put the WoW Pro window on top of it or you wont be able to read it.
What I think would be great is if there was a code that could be used that is somewhat like the hearthstone step, when coding a guide to use the hearthstone, we dont have to put the |U|XXXX| in we just use h and the program takes care of the rest. when parsing this type of step it would dynamically create a "use" button beside the step with a Yellow "?" on it. When clicking (or using the keybinding for the Use button ,CTRL-SHIFT-I?) It would open the quest panel so you could click complete quest. If you had chosen the auto-complete in the wow-pro set up options, it wouldnt open the quest pane it would just complete the quest and then if there was a follow up from a UI Alert that would pop up (and be auto accepted if that option is on in the setup).
If that was not feasible, a second way I thought of doing it is for a button (big yellow "?") to show up on the top of wow-pro's guide frame, beside where the button with the book that says go see your trainer, if you have unlearned skills available. This button would only be visable when you had completed quests that need to be turned into a UI Alert. This would ideally not open your quest log (default L) but instead open the idividual quest. It would auto complete if you had that option turned on after you open the quest page and the next quest would ideally open (when there is one) and autoaccept if that option were on. The advantage of this 2nd method is that guides would not have to be modified, as it should scan your quest log looking for whatever causes the default questlog to do the popout, rather than the guide file.
Perhaps neither one is feasible, but I have been thinking about this ever since Cata came out and refining how I think it should/could work. I think it would be a useful and appreciated feature.