Custom Names - Plater

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Replaces Unit Name and target names with custom settable Names.

for details go to Bars -> text -> custom text and add

{func local player, combat = …; local Lib = LibStub("CustomNames");return Lib.Get(player.nome);}

this should replace data2 (player name which in total would look like

{data1}. {data3}{func local player, combat = …; local Lib = LibStub("CustomNames");return Lib.Get(player.nome);}

REQUIRES Custom Names in order to work