Enhanced Enemy Castbar - Dragonflight

Enhanced Enemy Castbar - Dragonflight

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Enhanced Enemy Castbar

a mod for Plater.

Enhanced Enemy Castbar is a Plater mod that provides 3 new features to enemy cast bars. Each feature can be enabled/disabled separately with additional options to change how they look and perform.

Feature #1: Changing the cast bar color based on your interrupt/reflect status

ENABLED by default.

When enabled, multiple configurable colors can be set up to display a custom-colored cast bar. These colors are customizable and will overwrite your default cast bar color settings in Plater.

1. Spell I can interrupt.

2. Spell I can interrupt or reflect with a secondary skill. (Spell Reflection/Avenger's Shield)

3. Spell I can't interrupt yet but will be able to before the cast finishes.

4. Spell I can't interrupt before the cast finishes.

5. Spell that is immune to interrupts.

Spell Reflection Information

There is no API function that indicates whether or not a spell is reflectable. To add Spell Reflection support to this mod I hard-coded a list of spell names used throughout Dragonflight Seasonal content. (Example: Season 1 Mythic+, Raid, etc) These spells have been assigned to zone ID's and will only load if the spell is being cast in a supported zone. For example, a spell named "Shadow Bolt" in the open world will not show as being reflectable, but it will when inside Shadowmoon Burial Grounds. The initial list of reflectable spells was gathered through community input and I will continue to update this list as new seasons are released. Please let me know if a spell is missing, or if a spell is showing as reflectable but it isn't. Currently only works on English clients.

Feature #2 - Show the name of the cast target inside the cast bar

ENABLED by default.

When enabled, casts that are targeting a specific unit or player will show the target name inside the cast bar. Names can be color-coded based on class, hidden on yourself when solo, and change your name to “Me” instead of your character name when spells are targeting you.

Feature #3 - Nameplates flash when a cast is targeting you

DISABLED by default.

When enabled, an enemy’s nameplate will begin flashing/pulsing when they are casting a spell that is targeting you. This can be useful to predict incoming damage/effects, especially in large pulls. The flash can be turned off when playing solo or as a tank specialization. This feature is disabled by default but can be turned on in the mod options.

! Notice / Bugs

Please report any bugs you encounter in the comments. Thank you